Unity Infinite: Atavism Engine
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your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

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Unity Infinite: Atavism Engine
26 January, 2015
Technologies

Unity Infinite: Atavism Engine



A video demonstration of integration Atavism Online into any Unity project. This process is quite simple and requires no programming. As the developers get closer to the alpha stage of work they will publish tutorials on this subject.

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