That is really a great thing for us all. http://fewhacks.com/
I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.
That was extremely helpful! Thank you!
Unreal Engine 4: Azuma House
This Unreal Engine 4 project by Mateusz Klepadło shows an accurate replica of Azuma house designed by famed Japanese designer Tadao Ando.
© Mateusz Klepadło, 2016 Vimeo Link