Unreal Engine 4: Azuma House
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If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

by Imarhiagbe Jeffry
7 hours ago

this will be just perfect for my scene


Unreal Engine 4: Azuma House
2 February, 2016

Unreal Engine 4: Azuma House

This Unreal Engine 4 project by Mateusz Klepadło shows an accurate replica of Azuma house designed by famed Japanese designer Tadao Ando.

© Mateusz Klepadło, 2016 Vimeo Link

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