Unreal Engine 4 – Creating Plugin-Based Game Code
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Latest comments

Very interesting article, thanks for sharing!

astounding work there - hope someone important notices! I'm just jrpg fan. . . somebody needs to hire you!

by Sir Charles
10 hours ago

Yasss you guys rule so much LOVE please do the next part!!!

Unreal Engine 4 – Creating Plugin-Based Game Code
12 September, 2016



Epics’ senior technical writer Ian Shadden and senior learning resource engineer Richard Hinckley gave a detailed look at laying lay the groundwork for plugin-based game code! According to them, game systems written as plugins are easier to port from one project to another.

© Unreal Engine, 2016 YouTube Link

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