Unreal Engine 4 – Creating Plugin-Based Game Code
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by Jonas Roscinas
5 hours ago

Thanks for featuring my alpha pack. I always try to keep the price super low so everyone can afford it, and such articles mean a lot! Thanks again. -Jonas Roscinas

6 hours ago

not sure what the program will be...fancy video and I love everything allgorithmic does but I really dont know what this will be any thoughts

Unreal Engine 4 – Creating Plugin-Based Game Code
12 September, 2016

Epics’ senior technical writer Ian Shadden and senior learning resource engineer Richard Hinckley gave a detailed look at laying lay the groundwork for plugin-based game code! According to them, game systems written as plugins are easier to port from one project to another.

© Unreal Engine, 2016 YouTube Link

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