Unreal Engine 4: Deus Praetorium
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Latest comments
by Stijn van Gaal
2 hours ago

yeah thats what I have as well. Its enough but in 2 years you'll probably want a little more. At least 32 gb ram for a little more serious work.


by Ryan Kingslien
21 hours ago

So proud of you Alina!!!!!!

Unreal Engine 4: Deus Praetorium
11 May, 2015

Unreal Engine 4: Deus Praetorium

This project was created by the Drka-Drka team that consists of Kirill Kravchenko and Daniel Copytsko from Heyworks studio. It is and entry for the Throne Room Challenge from Allegorithmic and Polycount 3D. To create it they used 3ds Max, Marmoset Toolbag 2, Photoshop, Quixel Suite, Substance Designer, Substance Painter, Xnormal and Zbrush. The rendering was done in Unreal Engine 4.

© CensoredID, 2015 https://www.youtube.com/channel/UC2DZZYz14lYYCddh0frQQ8w

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