Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Unreal Engine 4: Dwalin (The Hobbit)
This is an Unreal Engine 4 project which showcases a realistic 3D portrait of Dwalin by Baolong Zhang. Dwalin is a character from the J. R. R. Tolkien’s fantasy novel The Hobbit. It was recently made into a movie trilogy by Peter Jackson.
© Baolong Zhang, 2016 YouTube Link