Unreal Engine 4: Post Apocalyptic City
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your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

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Unreal Engine 4: Post Apocalyptic City
29 February, 2016
Technologies

Unreal Engine 4: Post Apocalyptic City



A step by step demonstration of a post apocalyptic city created in Unreal Engine 4.

© Maverick, 2016 YouTube Link

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