Hmmm, i'm assuming that you're talking about the base of the plant moving as much as the top? If so, not really unless you wanted to make your own custom shader to control only the top vertices in the mesh. Right now, inside of the foliage shader, it's a super basic grass wind node that comes with the base version of Unreal... Let me know if you find a solution for this :)
Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor
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Unreal Engine 4: Queen Daenerys
This is a realistically rendered model of Daenerys Targaryen from the award winning book series A Song of Ice and Fire created by George R R Martin. She is played by Emilia Clarke in the TV show adaptation Game of Thrones. In this scene Daenerys sits on the infamous Iron Throne forged in the fires of Balerion the Black Dread. Her dragon Drogon sitting beside her.
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