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Unreal Engine 4: The Dragon's Nest
13 September, 2015
Unreal Engine 4: The Dragon's Nest
This project was inspired by a real location Palphug Monastery, also known as Tiger’s Nest. The developer originally created the project for UDK, but changed it to Unreal Engine 4 upon release. To create The Dragon’s Nest, the author used Zbrush, Maya and Photoshop software.
© Matt Battaglia, 2015 Vimeo Link
Having side projects are important in progressing as an artist. http://rollingskygame.com/run-3
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Very impressive article Jake! You are very talented.