Unreal Engine 4: Using The Custom Material Node
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Unreal Engine 4: Using The Custom Material Node
3 April, 2016
Talks

Unreal Engine 4: Using The Custom Material Node



In this video Ryan Brucks and Sam Deiter discussed the use of the Custom Material node in Unreal Engine 4. Brucks explained the use of Custom Material nodes to create liquid “metaball” from the beginning of the ProtoStar demo.

©Unreal Engine, 2016 YouTube Link

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