Unreal Engine 4: Using The Custom Material Node
Events
Subscribe:  iCal  |  Google Calendar
Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Vancouver CA   4, Sep — 7, Sep
Latest comments

O man, this helpme so much! thanks!

Amazing this information. Thanks alot!

SpeedCut is a awesome tool! Would love to also see it be implemented into blender!

Unreal Engine 4: Using The Custom Material Node
3 April, 2016
Talks

Unreal Engine 4: Using The Custom Material Node



In this video Ryan Brucks and Sam Deiter discussed the use of the Custom Material node in Unreal Engine 4. Brucks explained the use of Custom Material nodes to create liquid “metaball” from the beginning of the ProtoStar demo.

©Unreal Engine, 2016 YouTube Link

Leave a Reply

avatar