for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Unreal Engine 4: Using The Custom Material Node
In this video Ryan Brucks and Sam Deiter discussed the use of the Custom Material node in Unreal Engine 4. Brucks explained the use of Custom Material nodes to create liquid “metaball” from the beginning of the ProtoStar demo.
©Unreal Engine, 2016 YouTube Link