Really lucky that got to read Laurie Durand, a famous environment 3D artist’s experience of working in Ubisoft and taking part in the production of For Honour. Surely helpful for amateur 3D artist. Alex, http://www.qualityassignment.co.uk/
Nice. Congratulation @munkhjin
Hurry up and get it on the store - I need it for a project ;-)
Unreal Engine 4: Using The Custom Material Node
In this video Ryan Brucks and Sam Deiter discussed the use of the Custom Material node in Unreal Engine 4. Brucks explained the use of Custom Material nodes to create liquid “metaball” from the beginning of the ProtoStar demo.
©Unreal Engine, 2016 YouTube Link