We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
This is a fan project, like the Lord Inquisitor was. GW has absolutely nothing to do with it!
Unreal Engine 4: Welcome to Sequencer
Michael Gay, director of cinematic production at Epic Games, has presented Sequencer – a new non-linear animation and cinematic tool in Unreal Engine 4. It allows easier work on large animation projects and includes many features, including live gameplay recording, automatic keyframing and cinematic cameras.