Workshops
GAME ART WORKSHOPS
CGMA (Computer Graphics Master Academy) is a leading provider of online digital art education is open for registration. CGMA caters to both students early in their educational journey, and to veterans looking to sharpen their skills for the next big project. The mentors/instructors at CGMA is a testament alone to the high quality education crafted by the academy. Very tuned into industry demands and trends, every instructor and course is carefully selected and built to give each student the tools they need to stand out in the industry. Below is a full list of all of CGMA’s game courses taught by the best artists at companies such as Naughty Dog, Ubisoft, EA, Epic, ILM, and Blizzard to name a few. CGMA has Installment Payment Plan options for enrolling and paying for any of their course, making the courses more accessible to anyone on a budget.
Environment Art Program
$499
4/26/2019
6 weeks
Education
Intro to Substance for Environments
Ben Keeling
$599
4/26/2019
6 weeks
Education
Weapons and Props for Games
Sean Marino
$599
4/22/2019
6 weeks
Education
Vegetation & Plants for Games
Jeremy Huxley
$599
4/22/2019
6 weeks
Education
Texturing and Shading for Games
Angel Fernandes
$998
4/20/2019
10 weeks
Education
Intro to Environment Art
TBA
$998
4/26/2019
10 weeks
Education
Stylized 3D Asset Creation for Games
Kevin Griffith
$998
4/21/2019
10 weeks
Education
UE4 Modular Environments
Clinton Crumpler
$998
4/22/2019
10 weeks
Education
Organic World Building in UE4
Anthony Vaccaro
$998
4/20/2019
10 weeks
Education
Hard Surface Modeling for Films
Jay Machado
$250
4/20/2019
3 weeks
Education
Advanced Substance for Environment Art
Ben Keeling
$699
4/20/2019
8 weeks
Education
Production Illustration and Environment Painting Techniques
TBA
$998
4/21/2019
10 weeks
Education
Intro to Maya
David Mooy
$698
July 10th
12 weeks
Education
Mastering Substance
Arvin Villapando
Character Art Program
$499
4/26/2019
5 weeks
Education
Intro to Production Modeling
Juan Pablo Chen (lectures by Marty Havran)
$998
4/22/2019
10 weeks
Education
Anatomy for Production
Christian Bull
$749
4/26/2019
6 weeks
Education
Hair Creation for Games
Johan Lithvall
$499
4/21/2019
5 weeks
Education
Texturing for Films/Cinematics
Breno Guinart
$998
4/26/2019
10 weeks
Education
Character Creation for Films/Cinematics
Pete Zoppi
$998
4/23/2019
10 weeks
Education
Sculpting Anatomy: from Animal to Creature
Gael Kerchenbaum
$599
4/23/2019
6 weeks
Education
Character Texturing for Games in Substance
Saurabh Jethani
$998
4/21/2019
10 weeks
Education
Intro to Maya
David Mooy
$749
4/22/2019
8 weeks
Education
Grooming for VFX
Jordan Soler
$749
4/20/2019
6 weeks
Education
Hard Surface Modeling for Characters
TBA
$998
4/20/2019
10 weeks
Education
Character Facial Sculpting
Dmitrij Leppee
$898
Self Paced
12 weeks
Education
Character Arts for Games
Ryan Kingslien and more
$498
June 18th
6 weeks
Education
Sculpting Miniatures For Production
Bob Plociennik
Electives
$998
4/26/2019
10 weeks
Education
Level Design for Games
Patrick Haslow
$699
4/22/2019
8 weeks
Education
Introduction to Unity
Len White
$998
4/26/2019
10 weeks
Education
The Art of Lighting for Games
Omar Gatica
$499
4/20/2019
6 weeks
Education
ZBrush for Concept & Iteration
Michael Pavlovich
$599
4/24/2019
10 weeks
Education
Stylized Characters in 3D
Hannah Kang
$699
4/25/2019
8 weeks
Education
FX for Games
Fabio Silva
$998
4/20/2019
10 weeks
Education
Animating in Unreal
Bill Buckley
$599
4/20/2019
6 weeks
Education
Lighting and Shading for Film Production
Frederic Durand
$699
4/22/2019
8 weeks
Education
Mastering Destruction in Houdini
Keith Kamholz
Events
Subscribe:  iCal  |  Google Calendar
Milwaukee US   17, Jun — 22, Jun
St. Petersburg RU   19, Jun — 21, Jun
TBA BR   22, Jun — 24, Jun
Amsterdam NL   25, Jun — 28, Jun
Los Angeles US   25, Jun — 28, Jun
Latest comments
by koffee kingston
2 hours ago

There are different ways through which you can do this crafting of 2D into 3D like of scalling, shearing. https://errorcode0x.com/fixed-dell-printer-error-016-302/ helped me to get the best way to do this.

The reason this hashtag started was that there was a guy in Japan criticized the company behind pokemon(gamefreak) saying that their 3D artist are useless. and skilled 3D models would be able to be made in 5 minutes. He mentioned that you can do 800 pokemon each in 5minutes so close to 60 hours will be only needed. and if they can't do that, they are not worth the salary. and 3D modelers took this as a challenge. Resulting in 3D modelers doing modeling / sculpting in various 3D software.

by Jack
5 hours ago

Don't know if you're still having this issue but it's fixed by enabling "Specify Manual Texture Size" and then playing with the "Manual texture size" input until it seems right.