A Driving Car Rig Made With Blender's Geometry Nodes

This amazing setup was created by Miettinen Jesse.

3D Artist and Blender enthusiast Miettinen Jesse, a.k.a. Blenderesse, has unveiled a new amazing project, expanding his enormous portfolio of Blender-made works yet again. This time, the artist showed a cool-looking driving car rig with adjustable tilt and drifting adjustment. According to the artist, the rig was made entirely in Blender using Instances and Geometry Nodes. In the future, the artist plans to improve wheel mechanics and add terrain to make the rig even more realistic.

UPD: The artist revealed a new version of the rig, adding ground detection. According to the artist, the project is still WiP and will be further improved and upgraded down the line.

Previously, the author had also revealed a stunning castle generator, a freezing effect, a tool for scattering pigeons, a wind-blown tree, a Geometry Nodes-powered bridge generator that can adapt to the landscape, a cool-looking wave simulation, and an amazing cottage generator built in Blender. You can find all these projects and more by visiting the artist's Twitter page.

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Published 28 June 2022
Theodore McKenzie
Head of Content