Asset Creation in Dishonored 2

Let’s have a look at another amazing talk from 4C Prague by Adrien Thierry from Arkane Studios.

Let’s have a look at another amazing talk from 4C Prague by Adrien Thierry from Arkane Studios.

The talk is an overview of the way the team created assets for the levels of Dishonored 2 at Arkane Studios. You will learn how they plan their creation process on a big game project which has a specific art direction within a team of many artists. The artist talked about following this artistic vision with some cool examples in a game production context.

Isn’t that a wonderful chance to dive into AAA production? We’ve recently shared another talk from 4C on textures of Wolfenstein 2 by Ben Wilson. You can find it here

Make sure to discuss the talk in the comments below.

Published 07 November 2018
Arti Sergeev
Business Head