Vincent Ménier shared a couple of breakdown images to give a closer look at the production magic behind his Mary model.
The goal with this character was to capture the joy of discovery. Maybe she’s getting her first glimpse at something she’s been long looking for or she’s awed by a surprising sight she just stumbled upon!
Mary was sculpted and rendered in ZBrush. The render passes were composited in Photoshop.
Vincent was kind enough to share some breakdown images which give a closer look at the production magic.