logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Chaos Vantage 2.4 Adds V-Ray Decal & UDIM Support

With UDIM support, UV mapping, and texturing workflows become easier, simplifying UV map generation and texture assignment.

Chaos Vantage 2, update 4 highlights four key updates with two of them significantly improving your workflows and taking the realism of your renders to the next level.

The most prominent one introduces support for UDIM textures, a system for dividing texture layout into tiles in UV space used in 3D software to improve the efficiency and quality of texture mapping. Additionally, Vantage is now capable of rendering UDIMs.

Enrich your renders with the V-Ray Decal system support, allowing you to import decal materials or create them directly in Vantage. Add stickers, labels, markings, and graphics onto both flat and cylindrical surfaces and adjust the decal's projection to perfectly align with the object's surface curvature in just a couple of clicks.

Image Credits: Vantage 2.4

Image Credits: Vantage 2.4

Other changes include new post-processing effects and in/out ranges in various animated scene cameras. Learn about Thin-walled support, nested V-Ray scenes, Outliner search, and more in Vantage's documentation here

Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more