A new job opening suggests that the long-in-development Ubisoft project Beyond Good and Evil 2 is still underway.
The publisher will use the capital to grow its game portfolio and expand the team.
Andrii Berezin told us about the workflow behind the Headstone Angel project, explained how the textures were edited, and talked about setting up lighting to create a dramatic look.
Former Kojima Productions employee revealed that Metal Gear Solid 4 didn't have to be a PS3 exclusive, although Hideo Kojima had his own reasons for not porting the game to Xbox 360.
The model is created by Hossein Diba.
The head of Marvel Games revealed that back in 2014 he approached both Sony and Microsoft to release Marvel games on consoles, although Microsoft turned down the offer.
The Choreograph tool helps make Ubisoft's games more immersive.
Former Eidos Montréal art director confirmed that the studio once worked on a "really, really cool" version of Final Fantasy XV before the project was taken back to the Japanese division of Square Enix.
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