Articles
Vault: Making a Medieval-Style Level in UE4
María Martínez talked about creating medieval-style abandoned ruins, shared the workflow, and discussed asset-creation in ZBrush and 3ds Max.
Author
María Martínez
Published on
Apr 16, 2021
Creating a Watchmaker's House in Substance & UE4
Jaume Rovira shared a breakdown of the Watchmaker House the artist recreated from a 2D concept, talked about how to make more than 40 unique props by reusing the same materials.
Author
Jaume Rovira
Published on
Apr 13, 2021
Smithy: Creating a Stylized Diorama in Substance & UE4
Stefan Zeibekis shared the workflow behind the project Smithy, told us how to turn a 2D pixel-art concept into a stylized 3D diorama.
Author
Stefan Zeibekis
Published on
Apr 12, 2021
Snowed Inn: Making an Environment in GoT-Style
Rajesh Parmar shared a massive breakdown of his project "Snowed Inn" Docks - The Traveller's Tavern, thoroughly explained the workflow, and share a lot of useful tutorials for Environment Artists.
Author
Rajesh Parmar
Published on
Apr 08, 2021
Non-Destructive Cloth Plugin for 3ds Max
Check out a useful tool for 3ds Max.
Author
Arti Sergeev
Published on
Mar 30, 2021
Non-Destructive Cloth Plugin for 3ds Max
Author
Arti Sergeev
Published on
Mar 30, 2021
3ds Max 2022 Released
A huge update to 3ds Max has been released by Autodesk.
Author
Fedor Nikitin
Published on
Mar 25, 2021
Creating a Game-Ready Character in ZBrush, Blender & Substance
Check out this detailed tutorial on creating a character for a video game, provided by William Paré-Jobin.
Author
Fedor Nikitin
Published on
Mar 25, 2021
Ashli: Making a Mielgo-Style Character in 3ds Max & V-Ray
Mathieu Mathieu Grenier shared an extensive breakdown of his work Ashli, discussed lighting, rendering, lookdev, and the importance of eyes.
Author
Mathieu Mathieu Grenier
Published on
Mar 18, 2021
A Tutorial on 3ds Max's Retopology Modifier
Check out this tutorial on 3ds Max's new remesher.
Author
Fedor Nikitin
Published on
Mar 17, 2021
A Tutorial on 3ds Max's Retopology Modifier
Author
Fedor Nikitin
Published on
Mar 17, 2021