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Articles

Learn How to Create a Photorealistic 3D Portrait of Mads Mikkelsen

Quentin Moulinneuf talked about nailing the actor's likeness in 3D, explaining how he visualized eyes, hair, and skin imperfections using ZBrush, 3ds Max, Substance 3D Painter, and Houdini.

Quentin Moulinneuf

Jul 26, 2024

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Reallusion Launches Free Character Creator Auto Setup for 3ds Max

The new tool automates the setup of shaders and rigs for CC Characters in 3ds Max and offers LookDev essentials to streamline the character creation process.

The Reallusion Team

Jul 26, 2024

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This Traditional Chinese Ink Painting is Actually a 3D Environment

Hard to believe, until you see it in motion.

Theodore McKenzie

Jul 18, 2024

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This Free Tool Lets You Transfer Vertex ID In 3ds Max

Rév O'Conner's brand-new Transfer Vertex ID works like the vertex transfer utility inside of Maya, so users are presented with a familiar workflow.

Amber Rutherford

Jul 12, 2024

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How to Recreate Detailed Lantac LA-XR 15 ONYX Rifle in 3D

Eric Moreno shared a breakdown of his Lantac LA-XR 15 ONYX project, showing how he combined traditional modeling techniques with Booleans and explaining how he handled the rifle's roughness and metalness.

Eric Moreno

Jul 10, 2024

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Take a Look at This Beautiful 3D Viking Woman

Kim Subeen showed off their ZBrush, Substance 3D Painter, and Marvelous Designer skills.

Gloria Levine

Jul 05, 2024

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Vegetation & Lighting Workflows For The Last of Us-Inspired Scene

Tiffanie Gauwe showed us how she created her The Last Of Us fan art, discussed her work on the vegetation, and explained how the lights were set up to emphasize the right spots.

Tiffanie Gauwe

Jun 24, 2024

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Creating a Detailed Sci-Fi Visor With ZBrush, 3ds Max & KeyShot

Maxim Babkin-Taksar detailed how he created the WIP.0.3.VISOR project, a sci-fi 3D model with intricate materials and rich details, explaining the role composition played in the creation of the prop.

Maxim Babkin Taksar

Jun 21, 2024

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Imagining A Diablo-stye Druid Character With ZBrush & UE5

TaeHun Kim spoke about designing a Druid character heavily inspired by Diablo IV, focusing on face, hair, and whiskers modeling workflows in ZBrush and sharing Unreal Engine 5 lighting setup.

TaeHun Kim

Jun 20, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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