Articles

Learn to Make Procedural Buildings in Houdini Using Wave Function Collapse Algorithm

Jin Jin explained in detail how to model buildings procedurally in Houdini using the wave function collapse algorithm, showed how to add more control over block placement, and talked about exporting the HDA to Unreal Engine.

Jin Jin

Feb 22, 2024

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80 Level Podcast: Houdini in Action

Ian Smith, CG Supervisor at SideFX, has walked us through Project Pegasus, a learning tech demo showcasing Houdini workflows with Unreal Engine 5. 

Theodore McKenzie

Feb 16, 2024

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Learn to Make Procedural Dragon Eye in Houdini

Marcelo Souza, also known as Kumodot, showed us how he used Houdini as a "super-powered Substance 3D Designer" to set up a fiery procedural dragon eye using elements of 2D texture workflows.

Marcelo Souza

Feb 14, 2024

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Dark Souls-Style 3D Concepts in Unreal Engine 5

Jonathon Gregory Bick unveiled a new collection of concepts for his Hinterlands series.

Theodore McKenzie

Feb 14, 2024

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Running Rhino Animation Made with Maya

Nav Singh shared a breakdown of the project.

Gloria Levine

Feb 12, 2024

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Check Out This Dynamic Hair Braid Simulation Made With Houdini

Artem Erikenov continues to experiment with digital hairstyles.

Theodore McKenzie

Feb 08, 2024

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See How to Simulate Different Types of Sand in Houdini

Martín Chumillas shared insights with us about VFX and using Houdini for sand simulations, guiding us through various types of sand and the methods for creating them.

Martín Chumillas

Feb 07, 2024

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Free Flora Houdini Tools from SideFX's Project Pegasus Tech Demo

Learn how to work with them in an in-depth tutorial.

Gloria Levine

Feb 07, 2024

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Houdini-Based Procedural Castle Wall Generator Inspired by Elden Ring

The tool allows its user to create and tweak stylized walls, windows, and archways.

Theodore McKenzie

Feb 07, 2024

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