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Articles

Master Houdini Particles With This Free Course For Beginners

VFX Supervisor Razvan Ciobanu launched a new beginner-friendly video course on core techniques behind particle simulations in Houdini.

Amber Rutherford

Jun 20, 2024

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Rebirth: The Making-of A Spectacular Mythical Houdini VFX Short Film

Take a closer look at the process behind making a CG character, matte painting, and more for this short film about a devoted priestess performing a ritual to restore the youth of an ancient rhino.

Amber Rutherford

Jun 18, 2024

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How to Texture Mouth-Watering Black Forest Cake

Maggie Chang showed how she created her delicious Black Forest Cake, explained how to arrange assets to make the image "full", and shared why she thinks texturing a cake is like being a pastry chef.

Maggie Chang

Jun 14, 2024

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Houdini 20.5's New Features Previewed Ahead of Its Upcoming Launch

Featuring updates across the entire toolkit, a brand-new Copernicus feature, and more.

Theodore McKenzie

Jun 14, 2024

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Here's How You Create a WW2 Japanese Camera Rifle in 3D

Geremia Merzari has shared with us a breakdown of the Konishoruko Rokuoh-Sha Type 89 project, focusing on how a realistic peeling paint effect was set up and hand-painted techniques were implemented to texture the model's surfaces.

Geremia Merzari

Jun 13, 2024

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600 GB of Houdini Particles to Imagine the Evolution of Mankind

Made with Houdini, the sim comprises billions of particles and took 12.5 days to render.

Theodore McKenzie

Jun 13, 2024

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Simulating a Realistic Fire in Houdini With Axiom Solver

Check out Jan Hebein's latest experiment with digital flames.

Theodore McKenzie

Jun 07, 2024

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Create Stunning Movie Environments with This Tutorial from a Master

DoubleJump Academy and William Fiorentini will help you create your own stunning virtual landscapes and cityscapes.

Rita Hou

Jun 06, 2024

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Learn To Bridge Houdini To Unreal Engine For Games With This Course

This new DoubleJump Academy workshop will guide you in using Houdini Digital Assets (HDAs) for Unreal Engine to create game-ready procedural assets.

Amber Rutherford

Jun 05, 2024

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