Articles
An Abandoned City Environment Made in Unreal Engine 5
The artist utilized ZBrush, Maya, Substance 3D Painter, and Megascans to create assets for the scene.
A Post-Apocalyptic Female Portrait Made in Real-Time
Have a look at this realistic model made by Alsu Rakhimova.
Creating a Cedar Forest in ZBrush, Substance 3D & Unreal Engine
Allen Vu talked about the work process behind the Cedar Forest project, explained how the textures of the foliage were done, and shared some tips for beginning artists.
A Great Stylized Scene Made in ZBrush, Substance 3D & Unreal
The environment was made by 魔灯.
Creating Resident Evil 2-Inspired Darkroom in Unreal Engine 5
Sahaar Chhabra talked about the workflow behind the Darkroom project, explained how the surface variation was achieved, and shared the details of the lighting setup and color grading.
A Post-Apocalyptic Desert Scene Made in Unreal Engine 5
The artist utilized UE5's modeling tools to create this cool environment.
Creating Massive Middle Temple with Garden in Substance 3D & Unreal Engine
Saerom Youn talked about the work process behind the Middle Temple Lane project, explained how the vegetation was created, and showed how Smart Materials helped achieve the desired texture.
Creating a Weathered Car in ZBrush, Blender & Substance 3D Painter
François Larrieu shared the workflow behind the Toyota FJ60 Offroad project, explained how the rust was made, and showed the rendering setup in Marmoset Toolbag 4.
Max Payne's Apartment Recreated in Unreal Engine 5
This nostalgia-inducing environment was created by Karim Abou Shousha.