Interview

Lucidus Mortem: Creating 30's-Era Characters with Reallusion Tools

Founders and Directors of Indigo Studios Judit Hierro and Kim Planella have told us about the studio's past, present, and future projects and explained how they use Reallusion's Character Creator & iClone to design 30's-era characters. 

Author

Judit Hierro and Kim Planella

Published on

Jan 13, 2022

Making the Fire Troll from God of War in ZBrush & Substance 3D Painter

Montassar Nahdi told us about the workflow behind the Fire Troll project and talked about redesigning the character while staying true to the original concept.

Author

Montassar Nahdi

Published on

Jan 13, 2022

Creating a Maori Mobster in ZBrush, Marvelous Designer & Substance

Vladimir Uryadov has shared the workflow behind the Mighty Mongrel Mob project, discussed the retopology process, and showed two texturing methods that are used in the film industry.

Author

Vladimir Uryadov

Published on

Jan 12, 2022

Making Harry Potter-Inspired Hogwarts Library in Unreal Engine

A 3D Environment Artist Jefferson Bacquey Habrylo has shared a breakdown of the Hogwarts Library Personal Interpretation project, speculated on the challenges of creating large-scale scenes, and shared some environment art tips for beginners.

Author

Jefferson Bacquey Habrylo

Published on

Jan 11, 2022

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