Environment Artist Bohdan Bilous put into action the capabilities of Substance Designer and created a fully procedural Terrain Erosion Generator.
Clarence Ong did a detailed breakdown on the project that he worked during the UE4 Modular Environments at CGMA, talked about working with references, shared his texturing workflow and game some tips on creating decorative assets.
- Environment Art
- 3d art
- 3ds max
- environment art
- level design
- Substance Painter
- Unreal Engine 4
- Substance Designer
Lauren McKenzie did a breakdown on the recent lighthouse project that she worked on during the Organic World Building in UE4 course at CGMA, talked about her approach to creating organic materials in Substance tools and shared some tips on how to make a nice scene in a short period of time.
Joe Farkas discussed the environment project that he worked on during the Intro to Environment Art course at CGMA, shared his workflow with textures and talked about the biggest challenges he faced during the production.
Artem Ridnyy discussed his fan art project inspired by the work of Shem Dawson.
To celebrate the upcoming new year Substance released a major update for Substance Designer.
Romain Lemaire did a detailed breakdown of his complex animated substance Procedural Eldritch Skin inspired by the Lovecraftian universe.
This tutorial from Levelup.Digital and Daniel Thiger will show you how to cook procedural spaghetti & meatballs in Substance Designer.
Substance announced a massive release of 658 hybrid atlases and 85 procedural scans.
Spider-Man System for UnrealThanks for the share !·
Open-Source Painting Tool for 3D Artists16 Euros in the US, not free. Not open source either from what I can f...·
This Fake Sims 5 Trailer Looks Too GoodI guess the first trailer was done in Lumion·
CGMA Student Project: Environmental FXAn acoustic guitar is a musical instrument in the guitar family
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