Articles
Designing Animations & VFX For a 3D Space Capsule Cockpit Scene
Yuko Hwang has shared a detailed breakdown explaining how to create a detailed space capsule cockpit, discussing how holograms were made, and detailing the use of Tiling Materials.
Yuko Hwang
Mar 19, 2024
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Using Unreal Engine to Make an Anime-Inspired Stylized Fire Beam VFX
Rayane Saada, a VFX Artist, shared a quick breakdown of the Fire Beam project, explaining the approach and workflow behind a stylized fire VFX made with Unreal Engine, Houdini, and Substance 3D Designer.
Rayane Saada
Mar 15, 2024
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Artist Shows a New Embroidery Creation Workflow in Substance 3D
Cino Lai continues to experiment with digital embroidery, presenting a new approach to creating it.
Theodore McKenzie
Mar 13, 2024
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Learn How to Make A Realistic Modular Environment in Unreal Engine 5
Environment Artist Giovanna Barcelos walked us through the Corners of Croatia project, explaining the step-by-step process of making the beautiful realistic town scenery and sharing useful tips and resources for beginner 3D Artists interested in mastering Substance 3D, Maya, and Unreal Engine 5.
Giovanna Barcelos
Mar 11, 2024
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Learn How to Make A Fantasy NPR Environment in UE5
Viktor Colpaert, a Junior Environment Artist at Airborn Studios, has shared a detailed breakdown of a gorgeous stylized fantasy environment made with Unreal Engine 5 and Blender, sharing useful texturing and rendering tips and tricks.
Viktor Colpaert
Mar 08, 2024
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Grab a Free Procedural Roof Tiles Material for Substance 3D Designer
The material was made by Antoine Déjean for his new project.
Theodore McKenzie
Feb 29, 2024
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Learn How to Make Ultra-Realistic 3D Scanned Environments with Unity
Paul Sandoval talked about his experience with Unity as an architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline.
Paul Sandoval
Feb 28, 2024
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The Giant Laser: Game VFX Production Case Study in Substance 3D Designer
Min Li shared a comprehensive breakdown of a Cyberpunk-style giant laser VFX, focusing on the workflow behind the energy source, energy absorption, and burst effects in Substance 3D Designer.
Min Li
Feb 27, 2024
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Elden Ring-Inspired 3D Environment Based on a Real-Life Location
Jonathon Gregory Bick revealed a previously unseen installment to the Hinterlands series.
Theodore McKenzie
Feb 26, 2024
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