Romain Chauliac shared a new preview of a Maya script he's working on.
Muhammad Aiman Zubir discussed his recent project, Guinevere, and shared his approach to modeling, working on facial features and fabrics.
Gurmukh Bhasin discussed his approach to modeling and did a breakdown on the HEMTT-2182 project.
Sergio Raposo Fernández discussed his recent fantastic work and shared his modeling and UVs workflow.
Andrew Dyer did a huge and detailed breakdown of the Security Bot project he created during his study in the Think Tank Training Centre and gave some workflow tips.
Sourav Kumar participated in the Artstation Challenge and did a huge breakdown of his impressing game environment project, Medieval Village.
Lorenzo Trionfante took part in the Environment Artist Bootcamp at Game Art Institute and did a breakdown on his amazing project that he created during it.
Kinetic Thoughts has released a new version of Pulldownit for Maya.
Riccardo Morgia discussed the way he creates and paints facial elements, how he creates clothes and models accessories for his character.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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