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Articles

Elegant Lady in Butterfly Dress Brought to Life by 3D Artist

The model was created by Keep Smile.

Gloria Levine

Jun 21, 2024

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Artist Presents a 3D Portrait of Fyodor Dostoevsky Based on a Real Painting

One more masterpiece from Vahid Ahmadi.

Theodore McKenzie

Jun 21, 2024

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Check Out This Auto Scapula For Rigging Quadrupeds In Maya

Thomas Bittner showcased Auto Scapula limb lock for realistic weight introduced in the Maya workflow of his custom Kangaroo-Builder rigging tool.

Amber Rutherford

Jun 19, 2024

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Character Animator Shares Behind-The-Scenes Of 3D Cartoon Music Video

Olov Burman demonstrated a few amusing Maya animation breakdowns for Tenacious D's Video Games music video.

Amber Rutherford

Jun 19, 2024

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Making Stylized League of Legends Character More Realistic

Denian Lopes explained how he achieved his realistic take on League of Legends' Katarina, showing his modeling and texturing workflows and discussing the work on materials.

Denian Lopes

Jun 18, 2024

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Imagining A Dystopian Laundromat Scene With Maya, ZBrush & UE5

Cecile Roux presented a step-by-step Duke's Laundry project breakdown, explaining how a familiar laundromat setting that merges nostalgia with post-apocalyptic and futuristic undertones was crafted with Maya, ZBrush, Substance 3D Painter, and Unreal Engine 5.

Cecile Roux

Jun 17, 2024

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How to Texture Mouth-Watering Black Forest Cake

Maggie Chang showed how she created her delicious Black Forest Cake, explained how to arrange assets to make the image "full", and shared why she thinks texturing a cake is like being a pastry chef.

Maggie Chang

Jun 14, 2024

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Valorant's Principal Animator Shared New Weapon Animation Breakdown

See how the Aemondir blade was brought to life with real-life reference and Maya.

Amber Rutherford

Jun 13, 2024

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Ultraman's Yuriko Oka Recreated In 3D With ZBrush, Maya & XGen

Gabriel Lebel Bernier joined us to talk about the digital portrait of Yuriko Oka from the iconic tokusatsu show Return of Ultraman, breaking down the modeling of the face and suit with ZBrush and Maya and explaining the grooming workflow with XGen.

Gabriel Lebel Bernier

Jun 12, 2024

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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