Articles
Making a Stylized Abandoned Scene in UE4
Zurab Barisashvili talked about creating a stylized scene with an abandoned building and dense vegetation in Maya, Substance, and Unreal Engine 4.
Author
Zurab Barisashvili
Published on
Apr 22, 2021
Wayside: Making a Country Store in Substance & UE4
Preston McClary discussed the Wayside project and shared technical details behind production.
Author
Preston McClary
Published on
Apr 21, 2021
Creating a Realistic Captain in ZBrush & Marvelous Designer
Character Artist Josh Wallace talked about designing Captain Jacq Lock and shared a lot of WiP photos.
Author
Josh Wallace
Published on
Apr 19, 2021
Creating Characters for League of Legends in ZBrush & Maya
Thibaut Granet shared some experiences acquired during working on the Fortiche and RIOT Games' animated series, discussed the workflow, and talked about the importance of understanding the art style of concept artists.
Author
Thibaut Granet
Published on
Apr 09, 2021
Creating a Victorian Environment in Blender & Substance
An Environment Artist Gaetan Osman talked about the project DESOLATE, discussed the workflow, and gave advice about time management while working as a team.
Author
Gaetan Osman
Published on
Apr 09, 2021
Lizard Witch Doctor: Recreating a Character in ZBrush & Substance
Liz Nedashkovskaya shared an extensive breakdown of her project Lizard Witch Doctor, talked about the workflow and setting up the lighting.
Author
Elizabeth Nedashkovskaya
Published on
Apr 02, 2021
Making a Mechanical General in ZBrush & Toolbag 4
Aleksei Panov showed us how to recreate a 2D concept of a mechanical general in 3D using ZBrush, Maya, Marvelous Designer, and Marmoset Toolbag 4.
Author
Aleksei Panov
Published on
Mar 31, 2021
Creating a Retro Kitchen in Substance & UE4
Olivia Curelariu showed us how to create a kitchen with mid-century vibes using ArchiCAD, Substance software, and Unreal Engine.
Author
Olivia Curelariu
Published on
Mar 30, 2021
Creating a Futuristic Arabian Environment in Maya, Substance & UE4
Shira Eilan shared an extensive breakdown of the futuristic game environment Asha with Arabic vibes, talked about the tools used.
Author
Shira Eilan
Published on
Mar 29, 2021