Michael Cox explains how the mysterious lonely treehouse on a cliff was designed, gives a detailed explanation of how materials and assets for the scene were created, and shares some great tips on designing environments in 3D.
Aleksey Svischev has talked about designing characters for a canceled game Voices, shared the workflow in ZBrush, and explained how to combine realistic and stylized looks.
Kauê Asciuti talks about becoming an animator after absolutely hating animation as a student, explains why Maya and Cinema 4D are a great choice for stylized cartoony animations, and shares some tips on getting into the animation industry.
Dmitry Radushinskyi tells us the twisted dark backstory of a hunter named Eldritch Gunslinger Grimwald who got nearly insane in his search for wisdom, shares some great tips on working with references like a pro, and explains why Unreal Engine is one of the best tools for cinematic rendering.
Pouria Roshan talks about the challenges of reimagining popular cartoon characters, explains how the scanning for the true-to-life version of Buttercup was performed, and shares some tips on texturing the characters to make sure they look good after rendering in Unreal Engine.
Denis Daraban takes us through the process of creating the robot army all the way from creating basic shapes in Maya to texturing in Substance Painter and rendering inside Unreal Engine, explains how to make baking quick and easy, and shares some other tips on optimizing the process.
The updated versions of the renderer bring a bunch of new features.
Gia Bao Lam explains how the giant doll-like desert sculptures were created, how the scene was assembled in Unreal Engine, and how difficult it was to find the right lighting for the environment.
Son Nguyen talked about creating a jungle environment using a variety of software, shared the sources of inspiration, and thoroughly explained the workflow in SpeedTree.
- 1Google's New Approach to Image Super-Resolution
- 2Pixar Has Released RenderMan for Blender
- 3Making The Legend of Zelda-Inspired Environment in 3ds Max & Unreal
- 4Genshin Impact Character Shader for EEVEE
- 5Lollo, a Tool That Can Pixelize 3D Animations
- 680 Level Ratings: Best YouTube Channels With Unreal Engine Tutorials
A New AI-Tool That Will Change Movie Dubbing ForeverAll I have now is motion picture, sound and my brain screaming at me t...·
Creating a Stylized Medieval Town in 3ds Max, Substance & UnrealReally love the breakdown!! Awesome·
Riot Games Releases An Album of Copyright-Free Lo-Fi MusicThanks a lot for sharing, it's a really really great set of music...·
80 Level Ratings: Best YouTube Channels With Unreal Engine TutorialsLeaving out PrismaticaDev seems like a great omission to this list. Su...·
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