Articles
Tutorial: The Witcher 3-Inspired Snowy Scene Featuring Rich Vegetation
Michael Gerard provided a detailed breakdown of the Skellige Scene inspired by The Witcher 3, which features rich vegetation covered by snow, focusing on using SpeedTree to create trees and foliage and on controlling the amount of snow with a dynamic snow system.
Michael Gerard
Oct 22, 2024
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See How to Make Game-Ready Tangerine Tree in Substance 3D & SpeedTree
Yana Bystrova showed us the workflow behind the Tangerine Tree project, discussing how she modeled and textured realistic foliage, fruit, and branches based on a real photo and accurately captured their size and patterns using SpeedTree, Substance 3D, and Marmoset Toolbag.
Yana Bystrova
Oct 18, 2024
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Viking Dragon Hunter's Mountain Retreat Imagined in 3D With UE5
Nichapat Thanasuan showcased a stunning environment set up using hand-made assets.
Theodore McKenzie
Oct 08, 2024
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SpeedTree 10 Has Been Released
Introducing new physics-based vines generator, freehand pruning, and enhanced mesh-rigging.
Amber Rutherford
Oct 01, 2024
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See How to Texture Cozy Stylized Street of Italian Town
Alexander Agredo told us how he used a combination of modern and traditional workflows to make the La Piazzetta project, discussed the texturing workflow in detail, and explained why adding movement is important for a scene.
Alexander Agredo
Sep 24, 2024
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Check Out This Majestic Large-Scale CG Tree With Thousands of Branches
GengYX_Day's latest work imagines a fantasy tree from another planet.
Theodore McKenzie
Aug 29, 2024
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Take a Look at This Relaxing 3D Meditaion Garden Made in UE5
Alexander Bulkin's latest scene looks like a perfect desktop wallpaper.
Theodore McKenzie
Aug 28, 2024
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Creating Stylized Hanging Gardens Scene with Foliage and Architecture
Lea Maletić showed us the workflow behind her Hanging Gardens project, explaining how lifelike foliage and shadows were created and how every element of the scene was harmonized with each other using SpeedTree, Blender, Substance 3D Painter, and Unity.
Lea Maletić
Aug 26, 2024
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Learn How To Create a Picturesque Scene from Halo Infinite in UE5
James Naughton shared a detailed breakdown of his project Installation 04, discussing the creation of lifelike foliage, rocks, and lighting in Blender, SpeedTree, Substance 3D, and Unreal Engine.
James Naughton
Aug 22, 2024
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