Michael Gerard did a breakdown of his Abandoned Train scene made with UE4, Megascans, and SpeedTree: moss creation, Cover System, PP Material, and more.
Michael Gerard shared the details of his process of working on natural scenes and vegetation with UE4, SpeedTree, and Quixel Mixer.
Building Pine Flatwoods In UE4Awesome work, very detailed, natural, nice atmosphere, great lighting....·
A New Model for Rendering Millions of Dynamic Lights in Real-TimeCrazy. But the real question here is: Who chooses the music for these...·
Magic Leap Raised $350 Million350 mils are just drop in a water to keep them afloat for a year or so...·
Real-Time Rain Material Within Unreal Engine材质函数有清晰的图片吗·
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