Making a Victorian Room in CryEngine

Caspar Helling and Verena Gruse discussed the way they approached their collab project: preparation, asset production, texturing, setting up the lighting, experience with CryEngine, and more.


Caspar Helling & Verena Gruse

Published on

Oct 22, 2019

Hideout: Quickly Making Assets & Playing with Cameras

Andreas Lohse prepared a breakdown of his recent environment Hideout and talked in detail about the production of numerous assets, quick texturing, and camera settings in UE4.


Andreas Lohse

Published on

Oct 09, 2019

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