Lee Borrer did a breakdown of his Lockers material made in Substance Designer and gave some advice to those who want to learn the software.
Check out fabric materials packs from Travis Davids.
Alex Buryak did a breakdown of the Graphite tank from World of Tanks, discussed the hard-surface modeling workflow in Maya, showed his approach to cloth simulation and texturing and talked about working on the lighting in Marmoset.
Dan McCabe shared a breakdown of his project G-Shock Watch made 100% in Substance Designer.
William Ruhlig described his workflow for creating the Polar CliMATe Scientist project that won him the first place in the Meet Mat 2 competition and shared his take on Substance Painter.
Mary Dvorsky briefly talked about the construction of her Austrian Library Bookshelf material in Substance Designer and gave some advice for those who want to learn the software.
Learn how to work with the new plugin for Substance Designer.
Ayagaure Sánchez did a breakdown of his Meet Mat 2 entry project Sea Sadness with rich maritime materials.
Christopher Evans shared his opinion on Quixel Mixer 2020 and the advantages of the software.
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Magic Leap Raised $350 Million350 mils are just drop in a water to keep them afloat for a year or so...·
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