Have a look at 5 Unity packs with solutions for creating a realistic animation for your project. The collection also includes packs with tools for VR games.
Soenke Seidel discussed step-by-step how he made a stylized combat effect in Unity based on the swirling cloud dissolution FX in The Legend of Zelda: Breath of the Wild.
Two companies announced the partnership and aim to bring 5G and MEC technologies to the world of 3D art.
Don't miss the latest creation of the Unity team.
Check out 5 Unity packs with tools, collections, and shaders for working on the materials for any type of environment you are working on.
3D artist KKamjang discussed the process of designing a simple level entirely in Unity using UModeler.
Maciej Hernik discussed the details of his stylized scene Floating Islands: shaders for grass, trees, and water, Volume Overrides, asset texturing, and more.
Check out a huge pack that will help you build your own top-down games.
Check out 5 Unity packs that include ready-to-use 3D assets, shaders, and textures for the stylized scene production.
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Floating Islands: Setting Up Stylized Shaders with HDRP in UnityHi, amazing work! Can you give more details about how you did the AO f...·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalThanks for the tutorial:)·
playrix Alexander Khorkov
Creating Realistic Hairstyles in XGen: Workflow TipsInteresting would be to know, which is the difference in comparison wh...·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalReally love your work !·
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