Articles
MicroProse and UNIGINE Began a Strategic Partnership
Game publisher and developer MicroProse partnered with UNIGINE to apply the 3D real-time engine for game development.
Author
Ellie Harisova
Published on
Dec 09, 2020
Next-Gen Updates for Ubisoft’s Snowdrop
Engine and Render Programmers from the Snowdrop team discussed the release of next-gen consoles and its influence on game engines and technical features, including Snowdrop.
Author
Ellie Harisova
Published on
Nov 25, 2020
The Machinery Is in Open Beta Now
Check out the key features of the new game engine in the beta version.
Author
Ellie Harisova
Published on
Oct 30, 2020
The Machinery Is in Open Beta Now
Author
Ellie Harisova
Published on
Oct 30, 2020
First Steps in Real-Time CG: Working with Unigine
Vasily Vlasov talked about his experience of working in Unigine and real-time engines in general, their advantages and challenges.
Author
Vasily Vlasov
Published on
Sep 18, 2020
UNIGINE 2.11: Engine Updates & Free Edition
Denis Shergin, CEO at UNIGINE, talked about the improvements and new features they've added to UNIGINE Engine including the new terrain system, multi-channel rendering system upgrade, and a free version of the software UNIGINE 2 Community Edition.
Author
Denis Shergin
Published on
Apr 10, 2020
TANKHEAD: Game Development in UE4
Branislav Grujic and Daniel Ebanks shared a handful of technical details and their approach to art in the game project TANKHEAD.
Author
Branislav Grujic & Daniel Ebanks
Published on
Mar 30, 2020
Game Character Production: Hair for UE4 & Texturing
Jóhannes Ágúst Magnússon did a breakdown of his Female Character project and shared a few useful tutorials that helped him along the way.
Author
Jóhannes Ágúst Magnússon
Published on
Feb 11, 2020
Unity Sale: 2D Game Assets and Engines
See 5 cool collections from the Unity Store that can help you create a 2D game. Environment packs, character controllers and 2D engines are on sale until February 16, 2020. Go grab them!
Author
Ellie Harisova
Published on
Feb 10, 2020
A Look At The Current State of Independent Gamedev Software Production
This post is dedicated to brave developers and small independent teams creating custom technological solutions for game development.
Author
Arti Sergeev
Published on
Jan 21, 2020