Denis Shergin, CEO at UNIGINE, talked about the improvements and new features they've added to UNIGINE Engine including the new terrain system, multi-channel rendering system upgrade, and a free version of the software UNIGINE 2 Community Edition.
Branislav Grujic and Daniel Ebanks shared a handful of technical details and their approach to art in the game project TANKHEAD.
Jóhannes Ágúst Magnússon did a breakdown of his Female Character project and shared a few useful tutorials that helped him along the way.
See 5 cool collections from the Unity Store that can help you create a 2D game. Environment packs, character controllers and 2D engines are on sale until February 16, 2020. Go grab them!
This post is dedicated to brave developers and small independent teams creating custom technological solutions for game development.
Get the insights of new awesome features of the Id Tech 6 game engine that was used in Wolfenstein: Youngblood PC.
During the annual conference in North America, Tim Sweeney, founder and CEO of Epic Games, gave a talk. The SIGGRAPH Spotlight presents a live recording of the talk. Enjoy!
Build engine developer Ken Silverman has finally shared a working version of the engine’s unfinished successor called Build 2.
Dealing with Pre-Made Assets & UE4 Lighting Tipsthanks for giving me tips 🤗🤗🤗·
How Will 3D Production Change In The Future?I dont believe that photography is the best example, though I understa...·
Simulating Liquids in Bottles with a ShaderGreat read! I've been trying to reproduce your result as a proces...·
Basic Environment Workflow TipsI think that applying the LOD in this case would resolve this case.·
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