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Latest comments
by Nils Arenz
7 hours ago

@Utsav singh, Yes. But a kind of lowpoly projection to have the best balance between poly count and alpha/quad overdraw.

by Kyle Bromley
8 hours ago

Appreciate the shoutout!

by Utsav singh
18 hours ago

your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

Guido Ponzini shared his vast experience in visual and interactive programming for industrial exhibitions, Adam Unfold Test and lots of other experiments in Unity.

14 June, 2018

1009 views
Yanni Tripolitis, a winner of Riot Creative Contest 2017 (Realistic VFX category) talked about his amazing entry created in Unreal Engine 4.

7 June, 2018

1601 views
Etienne POV, a winner of Riot Creative Contest 2017 (Stylized VFX category) shared some details of his stunning entry created in Unity!

7 June, 2018

1773 views
2 comments
Erasmus Brosdau talked about his new amazing project, which takes real-time animation production techniques on a whole new level.

28 May, 2018

2053 views
The devs from DeepMotion show how their new technology may revolutionize animation production for video games with AI “Motion Intelligence”.

18 April, 2018

2975 views
Kim Aava continues the dev story of Apex Construct, talking about the technical challenges of VFX, animation, and UI in VR games.

11 April, 2018

1193 views
Phung Nhat Huy, a 3D artist from Vietnam, gave some tips on different aspects of character rigging.

3 April, 2018

2716 views
2 comments
Duane Rutkowski had a chance to check out Akeytsu and shared some of his thoughts on this software.

28 March, 2018

1623 views
Andrew Innes has shared his animation reel that features some work done for the MachineGames' game.

18 March, 2018

1135 views
A great book for artists, who want to get the basics of the Houdini package and stuff you can do with it.

16 March, 2018

2859 views
A talented team of 5 artists talked about 'The Siege' project they've created for the Unity Neon Challenge.

8 March, 2018

1566 views
Aldana Zanetta shared the way she approached the recent Unity Environment Contest and created her beautiful 'Futuristic Exploration' scene.

21 February, 2018

3210 views
1 comments
Lance Wilkinson did a fantastic job on the production of his fantastic animated 3d character. He showed the modeling, texturing, animation and rendering.

16 February, 2018

4098 views
2 comments
Izabela Zelmańska shared some thoughts about the recent real-time character study. 

9 February, 2018

3074 views
6 comments
Rob Nally shared some tips on the production of cel-shaded action games with Unity.

29 January, 2018

2859 views
2 comments
You’ve got two more days to submit your amazing content to Blizzard to get some fantastic prizes.

26 January, 2018

1903 views
Autodesk team shared a 4-part video tutorial to working with fluids inside 3ds Max.

17 January, 2018

1602 views
Anya Jo Elvidge talked about the way is combining low poly models, albedo textures and some beautiful animations during the production of her amazing 3d project.

10 January, 2018

5342 views
An employee at studio Xebec shared an official looking paycheck for a three-month contract.

9 January, 2018

2608 views
3 comments