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Moscow RU   16, Oct — 18, Oct
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To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
9 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
14 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

The team of studio eXiin shared the story behind their beautiful game in development Ary and the Secret of Seasons and some parts of their workflow.

11 October, 2018

641 views
The team of Eisko discussed Polywink - a new online platform t for accessible 3D facial animation in Maya, Unity, Unreal. 

8 October, 2018

1079 views
5 comments
DeepMotion developers gave a little talk on creating dynamic environments for character simulations (Gravity, Ice, Wind, Water) using their technologies.

5 October, 2018

896 views
Suzanne de Bruine and Flora van der Linde did a breakdown of their student project Sea Drive, a short animated film made in UE4.

3 October, 2018

509 views
Variety reports that Andrew Cosby will write and showrun the upcoming show for Netflix.

22 September, 2018

1179 views
1 comments
Erasmus Brosdau is done with Warhammer 40k and launched a new video, showing an UE4-animation based on Metal Gear Solid.

6 September, 2018

1139 views
Alexander Shatalov reported that his awesome animation tool for UE4 will soon be available from the Epic’s dev store.

5 September, 2018

985 views
1 comments
In two days Pixar is going to announce a new version of the software, which is free for anyone.

4 September, 2018

1155 views
Nikolay Skolkov talked about his presentation that covers a few techniques for the incredible cinematics in Houdini: sandstorm, rust spreading, flakes and more.

18 August, 2018

2681 views
Today we present to you our talk with Makan Gilani about the way you can make your 3D beasts break the Internet.

15 August, 2018

4033 views
4 comments
The new version of the software learned to grow muscles, shrink tissues and react to water and wind.

7 August, 2018

1144 views
Urian Adonia did a wonderful breakdown of the lovely diorama, with awesome 3d content and beautiful animations, added by Philémon Belhomme.

2 August, 2018

2208 views
1 comments
Check out Eric Soares talk about his simple set ups in Unreal Engine 4, which helped him create stunning visual effects.

31 July, 2018

2429 views
1 comments
Vlad Hristev is currently working on his top-down shooter Supersolar: lots of awesome animation, spaceships, and drones made with 3dsMax and UE4.

25 July, 2018

1556 views
1 comments
Nikolay Sladkov broke down his awesome Barbarian character created with 3ds Max & ZBrush: working on hair & fur, sculpting texture details, animating.

17 July, 2018

2144 views
3 comments
Lucas Veber described in close detail the process of creating Wave simulations in Blender and its particular addon Flip Fluids. Water, foam, bubbles, rendering and more!

17 July, 2018

3233 views
1 comments
Peter Sanitra shared how he created his awesome Tree & Soil animation in SideFX Houdini: realistic rigid bodies, pyro dust effect and more!

16 July, 2018

2919 views
1 comments
Anton Gonzalez and Andrew McLennan-Murray talked about animation, VFX, controls and enemy Ai in their new Dark Souls-inspired game Dungeonhaven.

13 July, 2018

1977 views
Glen Fox talked about some of the techniques and tools he uses to build outstanding stylized 3d dioramas.

26 June, 2018

5699 views
1 comments
Guido Ponzini shared his vast experience in visual and interactive programming for industrial exhibitions, Adam Unfold Test and lots of other experiments in Unity.

14 June, 2018

2389 views