Check out 5 Unity packs with tools for creating smooth human and animal animations from FImpossible Creations.
Learn the insights of creating animation using ZBrush from Alexander Lee.
Keith Paciello shared an emotional systemic facial reel he worked on for the Naughty Dog’s last title.
Gnomon released a new course by Victor Navone, Supervising Animator at Pixar Animation Studios.
Marc Martin shared a few production details of the stylized character art project Avyanna: sculpting, retopology, work with emotions, rigging, and more.
Xsens team talked about Xsens MVN Animate, their time-proven motion capture software used in different fields by Epic Games, Ninja Theory, The Mill, and other clients.
View Conference will host a PreVIEW free online session with the director of The Mandalorian series, Hal Hickel.
Adrian Martuneac shared a few production details of his Transforming Drone done for the upcoming game Insula: modeling in ZBrush, UVing, and animation.
Hasraf ‘HaZ’ Dulull, an experienced filmmaker and VFX artist, talked about his career and the production of Battlesuit, an animated proof of concept for a pilot episode based on TPub Comics's graphic novel The Theory.
Ultimate Eye Generator for SubstanceHello! This is amazing! But I would like to know if the generator work...·
Polaris MRZR D4: Military Vehicle ProductionApsveicu ar panakumiem! ;-)·
Developing a Ski Open-World Game for MobileThank you for the interview
and for an amazing game experience
How Will 3D Production Change In The Future?UE5 will NOT be free. Epic branded this differently for a reason and w...·
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