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Marina Del Rey US   10, Dec — 13, Dec
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Good work bro!

i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials. http://geometrydashfree.com/

by Duacan
1 days ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

Jacob Ovrick discussed his approach to the production of awesome stylized 3d characters for film and TV.

16 November, 2018

2152 views
Apparently Warner Brothers and Nintendo were serious about this. CGI looks exceptional.

12 November, 2018

967 views
Cyprien Douterlungne prepared a breakdown of his cool CrocoWarrior VFX inspired by League of Legends. Software used: Unity, Maya, and Substance Designer.

9 November, 2018

1667 views
Paras Chaudhary talked about the development of the adventure indie project Raji, game physics, animation, character movements and more.

6 November, 2018

1747 views
Here are the highlights from the Keynote event, including info about CineCast, FPS sample, the Visual Effect Graph, and more.

24 October, 2018

2267 views
Nick Maw-Naing talked about the way he worked on animation in Lawbreakers. A lot of crazy animations were created for this project. 

19 October, 2018

1788 views
The team of studio eXiin shared the story behind their beautiful game in development Ary and the Secret of Seasons and some parts of their workflow.

11 October, 2018

1883 views
The team of Eisko discussed Polywink - a new online platform t for accessible 3D facial animation in Maya, Unity, Unreal. 

8 October, 2018

1979 views
5 comments
DeepMotion developers gave a little talk on creating dynamic environments for character simulations (Gravity, Ice, Wind, Water) using their technologies.

5 October, 2018

1189 views
Suzanne de Bruine and Flora van der Linde did a breakdown of their student project Sea Drive, a short animated film made in UE4.

3 October, 2018

730 views
Variety reports that Andrew Cosby will write and showrun the upcoming show for Netflix.

22 September, 2018

1457 views
1 comments
Erasmus Brosdau is done with Warhammer 40k and launched a new video, showing an UE4-animation based on Metal Gear Solid.

6 September, 2018

1306 views
Alexander Shatalov reported that his awesome animation tool for UE4 will soon be available from the Epic’s dev store.

5 September, 2018

1312 views
1 comments
In two days Pixar is going to announce a new version of the software, which is free for anyone.

4 September, 2018

1383 views
Nikolay Skolkov talked about his presentation that covers a few techniques for the incredible cinematics in Houdini: sandstorm, rust spreading, flakes and more.

18 August, 2018

3284 views
Today we present to you our talk with Makan Gilani about the way you can make your 3D beasts break the Internet.

15 August, 2018

5654 views
5 comments
The new version of the software learned to grow muscles, shrink tissues and react to water and wind.

7 August, 2018

1360 views
Urian Adonia did a wonderful breakdown of the lovely diorama, with awesome 3d content and beautiful animations, added by Philémon Belhomme.

2 August, 2018

2571 views
1 comments
Check out Eric Soares talk about his simple set ups in Unreal Engine 4, which helped him create stunning visual effects.

31 July, 2018

2895 views
1 comments