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Latest comments
by Vilaskis
3 hours ago

Thank you Richard. If I find some more ways to improvise for optimization, then I'll tell you definitely

by janelle
3 hours ago

would love to see the substance graph.

by Richard
5 hours ago

The visual shader system will be great for modular asset pack makers. You see some incredibly high quality modular asset packs on the Unreal store, whilst the ones for Unity are so-so, which I think is down to the ease of creating shaders on Unreal vs Unity. Alternatively you have to make your shaders in something like Uber Shader system which immediately splits your customer base.

Lance Wilkinson did a fantastic job on the production of his fantastic animated 3d character. He showed the modeling, texturing, animation and rendering.

16 February, 2018

1258 views
1 comments
Izabela Zelmańska shared some thoughts about the recent real-time character study. 

9 February, 2018

1539 views
5 comments
Rob Nally shared some tips on the production of cel-shaded action games with Unity.

29 January, 2018

1606 views
2 comments
You’ve got two more days to submit your amazing content to Blizzard to get some fantastic prizes.

26 January, 2018

1268 views
Autodesk team shared a 4-part video tutorial to working with fluids inside 3ds Max.

17 January, 2018

1035 views
Anya Jo Elvidge talked about the way is combining low poly models, albedo textures and some beautiful animations during the production of her amazing 3d project.

10 January, 2018

3357 views
An employee at studio Xebec shared an official looking paycheck for a three-month contract.

9 January, 2018

1736 views
3 comments
Two brothers Thorsten Folkers and Christian Folkers are building a new racing game 'DRAG' with the help of their proprietary engine.

2 January, 2018

4305 views
9 comments
Check out some of the interesting things Braulio “BraV” FG can do with modern mocap tech.

2 January, 2018

1235 views
3 comments
Travis Davids, an artist known for his clothing works, has presented a new short animation project.

25 December, 2017

590 views
Steve Chapman talked about the production of Industria, and discussed how amazing environments are created for this project.

11 December, 2017

1988 views
1 comments
Cory Strassburger, a co-founder of a VR Studio called Kite & Lightning, talked about using IPhone X to create facial animations.

8 December, 2017

1231 views
Don Bellenger talked about the production of Black Future ’88, a very interesting project, which combines retro 80s aesthetics and fantastic custom tech.

7 December, 2017

1769 views
Warner Brothers released the first trailer of the animated feature film, which features Batman and Joker in Medieval Japan.

1 December, 2017

1214 views
Unity’s newest digital short, created entirely with the wonderful cinematic tools of Unity, tells a story of a tribe of human survivors.

30 November, 2017

2177 views

24 November, 2017

4434 views
4 comments
Jonathan Cooper shared some intimate secrets of the animation production for Mass Effect.

21 November, 2017

1112 views