Take a look at the official gameplay footage of Lost Soul Aside.
Umar Garcia Tariq discussed how he and his team have been working on Predation, a UE4 project created as part of MacInnes Studios' 30-day Real-Time Shorts challenge.
Saad Moosajee shared a behind-the-scenes look at the music video for Joji's track «777», discussing its concept, visual style, camera work, and animation workflow.
Aaron Sims and Tyler Winther from Aaron Sims Creative talked about their approach to a cinematic underwater environment made in UE4 with the help of scanned data. The project is part of their upcoming film DIVE.
Oscar Gaya discussed the production of his cinematic project Car Chase, talked about the procedural road generator created in Houdini, and shared the tool for download.
Check out cut scenes from the Gears Tactics’ technical artist, Marina Bade.
Jeffy Zachariah talked about the production of his short animated film W A K E: work with Sequencer in UE4, camera setup, asset production, and more.
View Conference will host a PreVIEW free online session with the director of The Mandalorian series, Hal Hickel.
Check out an amazing work by Samuel Alicea.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
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i don't know this asset has been released or what...·
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