Allan McKay has shared a video that discusses the VFX work of ILM behind the 1999 Mummy.
Actor and impressionist Jim Meskimen shows convincing results impersonating famous celebrities with the latest deepfake AI technology.
Asobo Studios and Microsoft are changing the way games are being made with the next iteration of the famous series.
Florian Gelzenleuchter shared his workflow on recreating water shader for Zelda: Breath of the Wild fan project The Bells’ Arietta.
Exceptional Minds team talked about their professional training academy and studio for visual effects artists and animators with autism, the way they approach education, their students and more.
Students from New3dge Art School talked about their amazing VFX work and shared team workflow.
Omri Schick talked about his recent voxel creation and shared some tips on using Houdini.
David Dessantis did a breakdown of his new effect, created with the use of Houdini and Unreal Engine 4.
Thomas Harle has shared a new guide that how you can set up a nice mask effect in UE4.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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