Elden Ring-Inspired Godskin Temple Scene Made in Unreal Engine
The environment was made by Eugenia Lysa for SmoughTown's most recent Elden Ring Lore video.
VrKomarov's Path Tracing Engine Tested Out by BD3D
The developer behind The Plant Library and Scatter plug-ins for Blender has shared a collection of demos showcasing the path tracer in action.
Billy Lundevall Reveals the Backstage of Quixel SUITE 2
The artist celebrated the toolset's official retirement by providing a closer look at its brushes, materials, and unimplemented conceptual features.
A Look at Unreal Engine 5.2's Updated ML Deformer
Epic Games' Matt Stoneham demonstrated how UE5.2's ML Deformer can be utilized to achieve lifelike deformation on your own real-time characters.
A Deep Dive Into Epic Games' Verse Programming Language
The team has published a comprehensive piece of documentation explaining the nuances of their new programming language developed for Unreal Editor for Fortnite.
GTA's Grove Street Recreated in Fortnite With UEFN
The BeyondCreative team showcased a couple of gorgeous demos showcasing the capabilities of Epic Games' Unreal Editor for Fortnite.
OpenAI Introduces Plug-In Support for ChatGPT
The company plans to study the plug-ins' "real-world use, impact, and safety and alignment challenges" before rolling out the "larger-scale access".
MindsEye: A New AAA Game Coming to Leslie Benzies' EVERYWHERE
The upcoming cyberpunk-style title has received a new flashy teaser trailer.
An Upcoming Plug-In That Adds Tools For SDF Modeling to Blender
The add-on is being developed by João Desager and is set to be released in late Spring/early Summer.