Theodore McKenzie
Senior Editor
Dark Souls-Inspired Scene Made With Unreal Engine 5
The artist used Meshingun's Gothic Interior Megapack to create the environment.
A Volumetric Rainbow Made in Unreal Engine 5
The project was made by Dan Shimmyo.
Let Bions Be Bygones: An Upcoming Pixel Cyberpunk Game
Have a look at this upcoming future-noir RPG being developed by the Bohemian Pulp team.
A Horizon Forbidden West-Inspired Jungle Scene Made in Unreal Engine 5
The artist utilized Unreal's Fluid Flux plug-in to create the river.
A Spaceship Falling in Water Simulation Made in Houdini
The artist also used 3ds Max and V-Ray to set up the simulation.
Abra: A Card Scanning Application Made by Paul Nettle
The app can determine where each card is and if any cards are missing by scanning the deck.
A Stunning Forest Scene Made in Blender
The artist utilized Sketchfab and Blender Market assets to create the scene.
Ghostbusters' Headquarters Recreated in Unreal Engine 5
The goal behind the project was to test out Nanite's handling of hard-surface objects.
Harry Styles' Cardigan Recreated in 3D With Houdini
Here's one more amazing project made by VFX and Grooming Artist Jesus FC in Houdini.