Articles

An Update on Tiny Glade, a Cozy Castle-Building Simulator

Enhanced roof controls, better windows, and more.

Theodore McKenzie

Mar 15, 2024

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Procedural Mold Generator Set Up in Blender With Geometry Nodes

The setup is available free of charge for you to play around with.

Theodore McKenzie

Mar 11, 2024

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Check Out a Cool Procedural Road Generator For Unreal Engine 5

Paul Martin Eliasz's latest generator is powered by UE5's PCG.

Theodore McKenzie

Mar 07, 2024

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The Story & Capabilities of Apparance, a Procedural App for Unreal and Unity

The Apparance team told us about their procedural generation system for Unreal Engine and Unity, detailed its capabilities and advantages, and discussed some of its more notable use cases.

The Apparance Team

Feb 26, 2024

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Procedural Worldbuilding Tool For Unreal Engine 5 Previewed

Made by Paul Martin Eliasz, the tool is set to launch in the near future.

Theodore McKenzie

Feb 16, 2024

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Learn How to Create a Stylized Painterly-Like Procedural Material in Blender

Farrukh Abdur shared a new insightful guide on stylized 3D art in Blender.

Theodore McKenzie

Feb 15, 2024

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Unity For Technical Art: Advantages, Tools & Workflows

Technical Artist Kacper Szwajka told us how he shifted from concept art to technical art, spoke about the advantages of Unity when it comes to his work, and shared some details about the recently released guide on GPU-boosted run-time procedural placement on terrain in Unity.

Kacper Szwajka

Feb 12, 2024

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Kacper Szwajka's Guide on Procedural Placement in Unity Gets Updated

The developer continues to refine the setup.

Theodore McKenzie

Feb 05, 2024

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The Tech & Capabilities of MoonlanderAI's Generative Reasoning System

Kasem Challiou told us about MoonlanderAI, discussed the company's proprietary Generative Reasoning System, and explained how it can create billions of different levels from a mere 600 assets.

Kasem Challiou

Jan 31, 2024

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