Check out these incredible demos with procedural animations made by Kaldersai.
The creator has also shared the nodes behind the project.
LIGHTSPEED STUDIOS' Paul Wu has told us about the company's collaboration with the Adobe Substance 3D team and explained how they build Procedural Texturing System, a tool developed by LIGHTSPEED to boost the productivity of its developers who use Substance 3D software.
The developer updated the generator yet again and shared a breakdown of the new feature.
The collection contains 11 assets and is compatible with Maya, Clarisse, Unreal Engine, and Blender.
The artist utilized the FLIP Fluids add-on to set up the simulation.
The setup was created by Alex Martinelli and can be downloaded for free.
The new version of the generator comes with more realistic and lively looks.
This week's 80 Level Digest serves as a beginner introduction to proceduralism, giving an overview of the most commonly used procedural tools for 3D art and featuring some comprehensive tutorials that will help you learn more about the topic.
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