Environment Art

Learn How to Make Ultra-Realistic 3D Scanned Environments with Unity

Paul Sandoval talked about his experience with Unity as an architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline.

Paul Sandoval

Feb 28, 2024

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Check Out This Course on How to Make a Modular Town in 3DCoat

Learn how to create your own cityscape and bring your architectural ideas to life in 3DCoat.

Amber Rutherford

Feb 21, 2024

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See How to Make Custom Moss Shader & Burned Fire Decal in Unreal Engine 5

Abanob Atef shared a detailed breakdown of the Dark World scene inspired by Hellblade and God of War, explained how he set up a custom moss shader and a burned fire decal, and showed how he used William Faucher's EasyFog plugin.

Abanob Atef

Feb 16, 2024

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Learn How to Create the Legendary Königsberg Castle in 3D Ghibli Style

Trung Duy Nguyen shared a detailed breakdown of creating the Königsberg Castle in Unreal Engine, explaining the step-by-step process of making the characters, the castle, and the entire environment.

Trung Duy Nguyen

Feb 14, 2024

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80 Level Digest: Unveiling Exceptional Artists

Discover the portfolios of talented artists who joined the 80 Level Talent platform in January.

80 Level Editorial Team

Feb 08, 2024

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2D to 3D and Back: Imagining Leonardo Da Vinci's Workshop

Darek Zabrocki explained how he worked on Leonardo da Vinci's workshop in 2D and 3D and showed the texturing process done for the project.

Darek Zabrocki

Feb 06, 2024

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Working with Materials & Textures to Achieve Optimal Likeness

Margot Vandenbussche shared a breakdown of the Town of Sleepy Valley environment, showing how small assets helped bring the scene closer to the reference and explaining the post-processing settings.

Margot Vandenbussche

Jan 30, 2024

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See How to Set Up a Space Station Modular Environment with Maya & Unreal Engine 5

Marco Autilio walked us through the process of creating the space sorting station 3D environment, which serves as a tribute to 3D artist Paul Pepera, and detailed how the entire environment was made using a single trimsheet composed of three textures.

Marco Autilio

Jan 24, 2024

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Journey to Houdini Mastery: VFX Breakdown

Rahul Gupta showed us the VFX work behind his latest Houdini projects, explained why mastering compositing is important, and discussed the rendering process using Karma.

Rahul Gupta

Jan 23, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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