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Environment Art

A Step-by-Step Guide on Recreating Venice City View in UE5

Florian Wagner provided a detailed breakdown of recreating Venice street view in Unreal Engine 5 and shared some useful texturing and composition tips to achieve a desired look with rich and natural layering.

Florian Wagner

Oct 10, 2024

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Win a Free Environment Art Blender Add-On by Doing Nothing

80 Level is kicking off a new contest inviting 3D Environment Artists to share their latest works!

Theodore McKenzie

Oct 08, 2024

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Grab This Pack with over 1,400 Terrain Assets for Blender

MeiU’s Terrain Master Tools allow users to easily create a wide variety of terrains by simply dragging and dropping.

Rita Hou

Oct 08, 2024

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Terrain Design of Scene Inspired by The Creator

Baptiste Vercier showed us the workflow behind The Creator-inspired environment, discussed working on terrain and scattering in Houdini, and talked about the mix of hard surface modeling and kitbashing he used for modeling.

Baptiste Vercier

Oct 07, 2024

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Modular Nighttime Medieval Town Created With Blender & UE5

Allan Politano walked us through the Wood Grove Town Night project, detailing how a medieval-inspired modular town was crafted using Blender, Unreal Engine 5's Nanite and Lumen, and Substance 3D Painter, and sharing valuable tutorials and resources.

Allan Politano

Oct 03, 2024

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How to Create Autumn Temple with Ancient China's Charm in UE5

Environment artist Siqi showed us how to make Chinese architecture in an Unreal Engine scene, talking about the importance of visual guidance and explaining the wind and fog creation.

Siqi -

Sep 30, 2024

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See How to Texture Cozy Stylized Street of Italian Town

Alexander Agredo told us how he used a combination of modern and traditional workflows to make the La Piazzetta project, discussed the texturing workflow in detail, and explained why adding movement is important for a scene.

Alexander Agredo

Sep 24, 2024

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Learn How to Create Rainy Scene with Neon Lights in UE5 & Maya

Alena Tikhomirova and Boris Otkhmezuri shared a detailed breakdown of their Neon Streetside Diner project, explaining how they filled the scene to make it look detailed without overloading and visualized neon lights and rainwater in Maya, Unreal Engine 5, and Substance 3D Painter.

Alena Tikhomirova and Boris Otkhmezuri

Sep 19, 2024

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Spacious Scene with a Lighthouse in Blender & Substance 3D Painter

Olga Iva showed us the creative process behind the Lighthouse project, discussing how she created a spacious and light environment with a lifelike water surface and smooth transitions between different times of day in Blender and Substance 3D Painter.

Olga Iva

Sep 13, 2024

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