Environment Art
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by Cgiles
2 days ago

Alt click on a node connection automatically disconnect it from the other nodes. And there is some nodes which can be easily summoned by pressing a key and clicking at the same time. Like B+click will place a branch, and S+click a sequence.

by manictaylorj@gmail.com
2 days ago

If you're willing to compile it, Aseprite is a great option as well.

by tharlevfx
2 days ago

check my website for the latest tips - always updating with new content!

Saga Alayyoubi did a breakdown of his amazing UE4 installation, showing how he did the sculpts, painting and rendering.

24 April, 2018

382 views
Christen Smith showed how he created an amazing modular set, which allows building beautiful northern-like environments in UE4.

23 April, 2018

552 views
Pedro C. Prieto showed how he worked on the amazing UE4-environment inspired by Helder Pinto's Arbor Vitae.

20 April, 2018

1326 views
1 comments
Allen Zayden showed the way he did the relighting of the amazing environment created by Wiktor Öhman. Learn about the different lighting techniques in UE4.

19 April, 2018

1522 views
The talented guys from Gunstar Studio showed how they created explosions, textures fighters and built levels for space action game Phobos Vector Prime.

17 April, 2018

913 views
Michael Wu showed how he builds really busy everyday scenes with beautiful material setups.

17 April, 2018

1400 views
2 comments
Inspired by Boon Cotter the amazing Abigail Jameson did some fantastic lighting studies. Here's the full breakdown of her setup done in UE4.

16 April, 2018

2274 views
6 comments
Check out a little breakdown from Sebastian Vomvas, where she showed the production of his atmospheric stylized 3d environment.

12 April, 2018

1558 views
Kim Aava continues the dev story of Apex Construct, talking about the technical challenges of VFX, animation, and UI in VR games.

11 April, 2018

883 views
Joe Perez talked about the way he creates fantastic 3d environments for iconic adventure games.

9 April, 2018

1537 views
Eric Chadwick talked a little about his career and gave some advice on ways you can keep doing art in games for decades.

9 April, 2018

1477 views
The publisher invested $35 million in Ubisoft Winnipeg hiring people, who can help build new tech to improve Ubisoft’s world-building tech.

6 April, 2018

1659 views
4 comments
Denis Rutkovsky did a breakdown of the amazing 3D environment he actually made available at Unreal Engine Marketplace.

4 April, 2018

2015 views
Rahimullah Sharifi talked about his marvelous forest scene created with the help of CryEngine, Substance and some Megascans assets.

3 April, 2018

1373 views
Ricardo Pedro da Silva provided a nice breakdown of an archviz project by Chaos Force Studio created in Unreal Engine 4, 3Ds Max and Phoenix FD.

3 April, 2018

1390 views
Ryan Talbot talked a little bit about his lovely 'Coexist' project, created with the help of Cinema 4D and Substance Painter.

2 April, 2018

1843 views
Leah Augustine showed how she uses beautiful lighting in the production of simple and moody environments.

2 April, 2018

2308 views
1 comments
Lorenzo Dominguez showed how he builds some interesting environments with Unity.

2 April, 2018

668 views
The developers of Eastshade Studios discussed the way they create the amazing visual look of their cosy video game, which turns game art into a game mechanic.

29 March, 2018

1913 views
3 comments