Environment Art
Flash Deal on the Unity Asset Store: Castle Valley Collection
The Goatogrammetry team has announced a 75% discount on their pack with over 100 sandstone formations made with photogrammetry.
Creating an Angel Statue Using Photogrammetry, ZBrush & Marmoset Toolbag
Andrii Berezin told us about the workflow behind the Headstone Angel project, explained how the textures were edited, and talked about setting up lighting to create a dramatic look.
Creating a Fantasy Medieval City in Unreal Engine 5 & Blender
Fabian Kraus has shared the workflow behind the Medieval City project, spoke about why Unreal Engine is a perfect toolkit for level design needs, and explained how the use of different shapes helps lead players.
James Bond's Skyfall Lodge Recreated With 3ds Max & UE5
Bond's Aston Martin DB5 has also been recreated.
A Mayan-Inspired Temple Made in Unreal Engine 5
This beautiful and detailed scene was made by Rana Hanbazazah.
Japanese Etchū-Daimon Station Recreated in Dreams
The artist was inspired by Lorenzo Drago's Unreal Engine 5 project.
In-Depth Tutorial: Creating Custom Decals for Games
FastTrack Tutorials announced a new course that covers the cutting-edge techniques used by professional environment artists for creating custom decals.
Making a Medieval Food Stall in Maya, Substance 3D & UE4
3D Artist Manoj R has shared an extensive breakdown of the Medieval Food Stall Environment, talked about Runtime Virtual Texturing, and showed some useful Unreal Engine techniques for setting up realistic water.