Level Artist Julia Maximenko showed us how to create a magical forest using the Megascans/Unreal Engine 4 workflow.
David Väson shared a breakdown of the Foreboding Ruins projects, talking about the process and technical experiments, emphasizing the Megascans and Unreal Engine 5 workflow.
Polygonflow's Adnan Chaumette shared another tutorial on creating 3D environments using Ecotope and Arnold.
Dustyroom has published a set of tools, that can help creatives to produce anime-inspired scenes.
G. Daniela Ontiveros V. shared an extensive breakdown of the Hermit project, talked about creating a modular environment in Unreal Engine 4, and shared the modeling and texturing workflow.
An experienced 3D Artist Kevin Ketfi shared a breakdown of the Fairy Tale project and explained how to organize the working process with a strict deadline.
Jamie Cardoso, an expert in 3D Lighting, Rendering, V-Ray and mentor at Wingfox, has published a tutorial dedicated to lighting, shading, and post-production of a studio light rig.
A 3D Environment Artist Karsten Malmquist showed us how the real-time procedural grass was created, explained how to use scanned atlases from Megascans to create grass clusters in SpeedTree, and talked about setting up the grass shader.
Check out this 2020 breakdown of the scene published by Alex Strook where the author explained how to use Unity + Clayxels combo to create a stylized scene with a touch of impressionism.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Check Out These Cool Stylized Effects in Blender
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5Using Megascans & UE5 to Create Environments
- 6Creating a Sci-Fi Corridor in 3ds Max & Unreal Engine 5
Making a Magic Forest with Megascans & UE4Where’d you get the trees? They’re gorgeous·
Making a Magic Forest with Megascans & UE4Hello, I was very inspired by your article. But there is a problem. I...·
Free Camera Shake Add-on for BlenderGreat free add-on!·
Apple Joined Blender Development FundI think it is good that apple finally joins the blender fund. I cannot...·
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