logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Beautiful Hand-Painted Arcane-Style Flowers Crafted in 3D

15 May 2026 - Morgane Muller created the props for her internship application at Fortiche Production.

#News#Props#3D Art#Blender#Marmoset Toolbag#Photoshop#Substance 3D Painter

Creating Stylized Hand-Painted 3D Models of the Artemis ll Spacecraft

13 May 2026 - Zaineb Aljumayaat spoke about the Artemis II Spacecraft models, explaining how it was a project conducted by NASA, detailing how she created each piece, how she painted the lighting, and how she uses shadows to make the object appear more volumetric.

#Interviews#Props#Blender#Substance 3D Painter

Learn Hard-Surface Modeling & PBR Texturing with This Steampunk Cannon Prop

13 May 2026 - Watch how the asset was created in real-time with a 14-hour tutorial.

#News#Props#Marketplace#3D Art

This Gorgeous Garden Bouquet Foliage Kit Demonstrates Real Skill

10 May 2026 - I would love a game where you have to steal flowers like this to create something pretty.

#News#Props#Unreal Engine#Maya

How to Sculpt and Texture a Semi-Realistic Herbalist Backpack

08 May 2026 - Konstantin Kusakin spoke about the workflow behind the Elven Herbalist's Backpack project, explaining how he focused on the composition, how he sculpted the other elements in the backpack, like the crystal and the amber sword, and discussing how he textured the leather.

#Interviews#Props#Maya#ZBrush#Substance 3D Painter#RizomUV
Where the Creative Industry Comes to Learn and Grow
Partner with us

Turning an Animal Into a Realistic War Machine with a Retro-Style

29 April 2026 - Marco Lombardi discussed the workflow behind the Mech Chick project, talking about how the idea started, how he designed it directly in 3D, and explaining how he textured the machine with a worn look.

#Interviews#Props#Substance 3D Painter#RizomUV

Breakdown: Creating the Disco Light Effect for Lilo & Stitch

23 April 2026 - Jonathan Wai talked about the pipeline to create the disco light effect for the Lilo & Stitch live-action film, explaining how he used Nuke to create the light texture, and detailing how he animated the ball to make it look like it was spinning.

#Feature#Props#Nuke

How to Design a Startfighter Influenced by a Hunting Owl Using Blender

22 April 2026 - Jannis Mayr discussed the workflow behind the Night Owl - Close Orbit Dominance Fighter, explaining how he modeled the ship following the facial structure of an owl, and talking about the texturing process.

#Interviews#Props#Blender

Artist Shows a Helmet Texturing Demo Created with Substance 3D Painter and Unreal Engine

15 April 2026 - You can get the asset pack and texture the helmet with your own style.

#News#Props#Unreal Engine#Substance 3D Painter

3D Character & Prop Artist on Working on Batman: Arkham Shadow & Star Trek Prodigy: Supernova

14 April 2026 - Ana Sánchez Castro talked about her experience working as a 3D Character and Prop Artist, explaining what it has been like to work on various games with different styles and aesthetics, and discussing her workflows and what it is like to work in a team.

#Feature#Interviews#Props#3ds Max#Blender#Video Games#Marmoset Toolbag#Substance 3D Painter

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more