Csaba Szilagyi talked about creating weapons and vehicles for Cyberpunk 2077, discussed the workflow, and shared a piece of advice with aspiring Props Artists.
Jaume Rovira shared a breakdown of the Watchmaker House the artist recreated from a 2D concept, talked about how to make more than 40 unique props by reusing the same materials.
An Environment Artist Gaetan Osman talked about the project DESOLATE, discussed the workflow, and gave advice about time management while working as a team.
Antoine Gérin talked about creating a working engine prop, discussed the workflow, and shared some advice about Blender and Substance tools.
Check out these 5 Gumroad packs with collections and tutorials that will help you to create cities and towns. This digest also includes a tutorial that'll teach you how to create a building generator.
Nick Duarte showed us how to create a Fortnite-inspired stylized sword using Krita, Blender, Substance Painter, and Marmoset Toolbag.
Olivia Curelariu showed us how to create a kitchen with mid-century vibes using ArchiCAD, Substance software, and Unreal Engine.
Technical Artist Alix Coleno showed us how to use ArtEngine by Unity, explained how it works, and demonstrated its features.
Check out this breakdown of a piano model made in Maya, ZBrush, Marmoset Toolbag, and Substance Painter by Mélanie Barco.
- 1Blitter Discusses Creating Those Photoreal Renders in Blender
- 2Setting Up Watercolor Renders in Blender Eevee
- 3Elon Musk’s Neuralink Team Shows A Monkey Playing Pong With Its Mind
- 4A Look At ILM's Work On The Mandalorian's Sequel
- 5Epic Games Raises $1B to Build Metaverse
- 6The Last of Us: Using Game Elements to Subvert Expectations
Snowed Inn: Making an Environment in GoT-StyleTHANKS·
Rock Shader Pipeline: From ZBrush To UnrealIts really cool! Have learned something new! Thanks 80.lv and Vishal R...·
Create 3D Avatar From A Single ImageAnother great option is https://readyplayer.me. It's free to use...·
Getting Started as a Prop ArtistThank you for having me :)·
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