Articles
Elden Ring's Lunar Princess Ranni Made in ZBrush & Maya
The model is created by 林文星.
Nuke 13.2 Released
The update introduces NewTek NDI and OTIO alongside the advances to pivot point workflows and CopyCat performance.
A Stunning Portal FX Made in Houdini and Nuke
The effect was made by an aspiring FX Artist Handong Yu.
Procedural Explosion VFX Made in Houdini & Nuke
FX Artist Carl Krause has shared the results of a new procedural experiment.
A Realistic Portrait of Robert Pattinson as Bruce Wayne
This is the second version of Pattinson in this artist's portfolio.
A Realistic Version of Arcane's Jinx Made in Maya & V-Ray
Character Artist Johan Vikstrom has unveiled his version of Arcane's Jinx.
Framestore Accelerates Their Creative Process Using Nuke’s CopyCat
Framestore's deep-dive into the creative process behind their anti-knife campaign Long Live The Prince, and how they used machine learning in the form of Nuke’s CopyCat node to benefit the production.
How Mucho Pixels Makes Magic With Foundry’s Nuke Indie
With its penchant for bright, vibrant hues and timeless 8-bit artistry, entertainment brand Mucho Pixels is aiming to become a benchmark for pixel art products and content for new generations.
A Sneak Peak at Foundry's Upcoming Katana 5.0 Release
Foundry's Product Manager for Lighting Gary Jones has told us about the upcoming Katana 5.0's features, talked about Katana-Nuke interoperability, and discussed the Foresight+ rendering feature.