Recreating the Mode Gakuen Cocoon Tower Using 3ds Max & Megascans

Todor Vladev explains how the 669-feet-tall cocoon-shaped educational facility was recreated in 3D, talks about the challenges of working on the composition and choosing the lighting setup that creates the right mood and makes the centerpiece truly stand out.


Todor Vladev

Published on

Jul 23, 2021

Creating a Dirty Abandoned Alley With Unreal & Megascans

A Lighting Artist Milan Dey has told us about designing the Abandoned Alley project, showed the workflow, explained how Megascans' assets were used in the production, and revealed the secret behind the project's name.


Milan Dey

Published on

Jul 02, 2021

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