Articles

John Doe's Bathroom Breakdown

John Carney talked about the production process of his scene which initially started with a few props for practice, shared his layout and texturing workflow and named his favorite software. 

Author

John Carney

Published on

Aug 04, 2020

CRT Softsurface Crate: Working on Sci-Fi Props

Sady Fofana shared the production details of his latest Softsurface Crate model and the rest of the sci-fi CRT prop series created with Blender, Substance Suite, and Marvelous Designer.

Author

Sady Fofana

Published on

Jul 30, 2020

Home Scene: Assets and Lighting Appoach

Lea Kronenberger did a detailed breakdown of her cute Home environment, discussed her workflow with assets from various packs, shared her approach to setting the right mood and light settings. 

Author

Lea Kronenberger

Published on

Jul 14, 2020

Polaris MRZR D4: Military Vehicle Production

Sergejs Karpovs talked about the production of his 3D vehicle project Polaris MRZR D4: modeling in 3ds Max and ZBrush, texturing with Substance tools, cloth simulation in Marvelous Designer, detailing, and more.

Author

Sergejs Karpovs

Published on

Jul 09, 2020

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