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Articles

How to Make 3D Impulse Rifle Look Like It Runs DOOM

Julien Détriché discussed the workflow behind the Impulse rifle that "runs" DOOM and talked about the process of creating weapons using Fusion 360, 3ds Max, and Marmoset Toolbag.

Julien Détriché

Nov 05, 2024

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How to Sculpt & Render Desert-Themed Plants in UE with Lumen & Nanite

Aria Baskakova provides a comprehensive tutorial on sculpting and texturing desert trees and grasses using ZBrush, Substance 3D Painter, and SpeedTree, detailing in setting up leaves and branches atlases and the rendering process in Unreal Engine 5.2 using Lumen and Nanite.

Aria Baskakova

Nov 04, 2024

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Learn How to Create a Realistic 3D Portrait of Caravaggio in Maya & ZBrush

Vahid Ahmadi showed us the workflow behind his Caravaggio project, discussing the difference between a sculpt and a painting and techniques of approaching likeness when creating 3D recreations using ZBrush, Maya, Marvelous Designer, and Substance 3D Painter.

Vahid Ahmadi

Nov 04, 2024

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The Legend of Zelda's Link Imagined as a Dark Souls Character

The artist utilized ZBrush, Unreal Engine 5, and XGen to create the model.

Theodore McKenzie

Nov 04, 2024

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Breakdown: Texturing Weathered Wood Barrel

Daniil Voronin shared his texturing technique in the Barrel project and showed a method for correcting artifacts after baking.

Daniil Voronin

Nov 01, 2024

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How to Create a Ghibli-Style Warm Environment with Hand-Painted Texture

Abhishek Maity presented a comprehensive tutorial on creating a warm and cozy environment inspired by Ghibli Studio's art using Maya, Substance 3D Painter, ZBrush, and Unreal Engine 5 and illustrated the process of making the exceptionally beautiful hand-painted texture.

Abhishek Maity

Nov 01, 2024

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A Terrifyingly Gorgeous 3D Take on a Creature From Greek Mythology

Saimon Sobolev imagined one of the Graeae using Maya, Substance 3D Painter, and Unreal Engine.

Theodore McKenzie

Nov 01, 2024

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How To Texture Worn-Out Sniper Scope In Substance 3D Painter

Azamkhon Khudoynazarov told us how he recreated a damaged Soviet PSO-1 telescopic sight for an SVD rifle with Blender, ZBrush, and Marmoset Toolbag, focusing on the texturing workflow in Substance 3D Painter.

Azamkhon Khudoynazarov

Oct 31, 2024

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Creating 3D Portrait of a Post-Apocalyptic Girl in ZBrush & UE5

Yury Taran talked to us about the Post Apocalypse Girl project, discussing visualizing clothes with different textures of fabric, face complexion, and making the composition setup using ZBrush, Marvelous Designer, Marmoset Toolbag, Substance 3D Painter, and Unreal Engine 5.

Yury Taran

Oct 31, 2024

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