Antonella Amodio talked about creating an anime girl in 3D for the Art Heroes academy.
Zurab Barisashvili talked about creating a stylized scene with an abandoned building and dense vegetation in Maya, Substance, and Unreal Engine 4.
Check out these 5 tutorials that will help you to become a better Character Artist.
Johan Lind shared a breakdown of the Short Power project, discussed working on details, and talked about setting up the light.
Character Artist Josh Wallace talked about designing Captain Jacq Lock and shared a lot of WiP photos.
3D Environment Artist Justyna Wachowska talked about designing two different types of game environments and shared some thoughts about working as a part of a team.
María Martínez talked about creating medieval-style abandoned ruins, shared the workflow, and discussed asset-creation in ZBrush and 3ds Max.
Inka Sipola showed us how to create a detailed pond and shared advice on water shaders.
Michael McDonald showed us how he worked on his PEACEBRINGER project in ZBrush, Substance Painter, and Unreal Engine.
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Snowed Inn: Making an Environment in GoT-StyleTHANKS·
Rock Shader Pipeline: From ZBrush To UnrealIts really cool! Have learned something new! Thanks 80.lv and Vishal R...·
Create 3D Avatar From A Single ImageAnother great option is https://readyplayer.me. It's free to use...·
Getting Started as a Prop ArtistThank you for having me :)·
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