AETuts shared a detailed Unity guide that will explain to you how to set up a Bastion effect.
XOIO has shared a two-part video tutorial showing how you can cut roads into a terrain.
Mike Nash released a new guide that reveals how he created a futuristic character using scanned data and different tools in ZBrush.
Grzegorz Baran shared another video tutorial that shows how he captured and turned a real sculpture into a game-ready asset using photogrammetry.
Maria Panfilova has recently released a 12-hour video tutorial that covers her process of creating 3D animals.
Wiktor Öhman, Lead Artist at Quixel recently paid tribute to Counter-Strike’s iconic Dust II map and recreated it with Unreal Engine and Megascans.
Experts from Unreal Engine will tell us how to get the most out of ray tracing. It’s a great chance to ask questions if you have any concerns about the topic.
Tek Tan recently posted a great 3 part tutorial showing the whole process of creating an appealing cyberpunk scene from scratch.
Emmy Award winning VFX/CG Supervisor Timothy Hanson shows the way of using Photogrammetry to create stunningly realistic things.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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