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Learn How to Simulate Realistic GoPro Footage in Blender With This Free Tutorial

Demian Minutti explained how to work with lighting and camera for an ultra-realistic shot.

Coral Lab's Demian Minutti, an experienced Architectural Visualization Artist, has released a new insightful guide, explaining how you can set up a highly realistic animation simulating footage from a handheld GoPro using Blender.

In his tutorial, Demian spoke about the modeling and texturing pipelines, discussed the lighting workflow, explained how to capture real-time movement from an Android device using a free add-on, and shared a detailed overview of the post-production process in DaVinci Resolve. You can watch the full tutorial attached above or by visiting Coral Lab's YouTube channel.

"I think the correlation between the bodycam and realism lies in the camera placement, movement, lens, and those 'real' characteristics," commented the author. "I would say that 90% of the renders out there, even if they are great renders, typically use very 'ideal' camera proportions, lenses, and placements, which makes them feel unreal. Additionally, the strong fisheye effect is so noticeable that it distracts from focusing completely on the scene, making it difficult to assess the true quality of the textures and models."

Also, check out some of Demian's previous tutorials:

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