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How to Build an Environment of a City Suspended in Time Using Blender

06 March 2026 - Daniele Gasparini talked about the process behind the The Market project, explaining how he built the composition of the streets, and talking about the tools he used to scatter the props.

#Environment Art#Interviews#Blender#Unreal Engine#Substance 3D Painter#RizomUV

Zen UV 5.3.1 For Blender Released

06 March 2026 - Get the latest version of the professional UV creation toolset, now compatible with Blender 5.1.

#News#Marketplace#Blender

Retopology Tutorial: How to Place New Geometry in Blender Efficiently

06 March 2026 - Jan van den Hemel has another awesome guide.

#News#Blender#Tutorial

Learn to Create Consistent 3D Scenes with This Blender & UE5.7 Workshop

06 March 2026 - The Stylized Haunted Street Modular Kit Workshop by 3D Tudor focuses on achieving consistent stylization, UV and texel density, and lighting.

#News#Marketplace#Blender#Unreal Engine

Animated Chamber Of Secrets Door Material In Substance 3D Designer

05 March 2026 - Check out Cyril Dellenbach's project along with a beautiful breakdown.

#News#Blender#Marmoset Toolbag#Substance 3D Designer
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This Painterly Knight Will Capture You in Her Big Eyes

05 March 2026 - You should see Rina Smorodina's character design.

#News#Blender

Toon-Style Fantasy UE5 Scene Created with Custom Shaders

05 March 2026 - Oday Abuzaeed showcased this amazing environment.

#News#Blender#Environment Art#Unreal Engine#Houdini#Marvelous Designer#ZBrush#Substance 3D Designer#Substance 3D Painter

Controlling Wall Material Wear With Blender's Drivers

05 March 2026 - Cool Silent Hill slider.

#News#Blender

Breakdown: How to Create a Peaceful Fantasy Nature Environment

04 March 2026 - Antonin Pardon shared the workflow behind the Hidden Pathway project, explaining how he translated a 2D concept into 3D and detailing the sculpting of the arches as well as the creation of the grass.

#Environment Art#Interviews#Blender#Unreal Engine#Substance 3D Painter

This Is What Fighting Between Heavy Machines Should Feel Like in 3D Animation

04 March 2026 - Shahrokh Alavizadeh shows the importance of weight, timing, and embodied motion.

#News#Animation#Blender

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