Victoria Zavhorodnia talked about the Golden Carp scene, shared the modeling and texturing workflows, and explained how different lighting scenarios were set up.
In this 80 Level Rating, we collected 10 great videos on the topic of lighting for those who want to learn some new lighting techniques.
Eva Mateo Fábregas talked about the production process behind DreamWorks' Spirit Untamed from the Lighting Artist's perspective.
A Senior Lighting Artist Pasquale Scionti discussed the usage of Megascans and Unreal Engine 5 to create environment art, shared the general workflow, and told some interesting tips and tricks on lighting.
Gwanseon Oh has returned to tell us about the creation of the Road to School project and explain how to make the day-night cycle using UE5's Lumen.
Check out this breakdown by Percy Legendre on creating dynamic 2D lighting.
Eugenia Lysa shared an extensive breakdown of the latest lighting study and showed us how to set up various lighting scenarios.
Indrajeet Sisodiya shared an enormous breakdown of the Neon Sins scene, showed us the workflow, and explained how to set up lighting in Unreal Engine.
Karim Abou Shousha explains why lighting is one of the most powerful and mysterious tools you can use to create environment art, talks about designing the Beyond the Path Scene, and discusses the possibilities of Unreal Engine 5.
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterKnowing what format you exported from Fusion would be awesome, was it...·
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterHow do you make/export low-poly versions from Fusion?·
A Closer Look at Texturing in Arcane Part 2That headline is a little bit of a catfish.
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterThis is amazing, I am very well versed in Fusion / Have tried several...·
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