Lighthouse Production Guide: Substance Tools Workflow

Lauren McKenzie did a breakdown on the recent lighthouse project that she worked on during the Organic World Building in UE4 course at CGMA, talked about her approach to creating organic materials in Substance tools and shared some tips on how to make a nice scene in a short period of time. 


Lauren McKenzie

Published on

Jan 09, 2020

Environment Design in UE4: Color, Light and Style

Morgan McDermott did a breakdown on his recent project that he worked on during the UE4 Modular Environments course at CGMA and shared his approach to lighting and tileable materials


Morgan McDermott

Published on

Dec 24, 2019

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