Augusto Ribeiro E Silva gave a small talk about the production of his recent character Dealer and advised on how to work quickly on 3D concepts.
Check out a pack of abandoned, broken wood and brick buildings, rocks and foliage that you can use to create all kinds of structures in UE4. Free of charge in November!
Emma Koch discussed her career in 3D and shared her approach to sketching and watercolor effects in her amazing fan arts.
Matt Frederick shared his general character art workflow and talked about the approach to modeling, texturing, and presentation.
Farrukh Abdur Rahman did a breakdown of his stylized Garden made in Blender and talked about modeling, material creation, grass and water shader setup, lighting, and more.
In today's collection, find three animation packs for different types of movements, an anti-aliasing solution, and a tool for reflections.
At the end of Adobe MAX 2019, Adobe employees presented demos of their early-stage products during Sneaks, an R&D showcase. Check out!
Former students from New3dge talked about their game prototype SmashOut: Arena with the Overwatch style.
Hamid Khoshbakht discussed the recent project that he worked on together with Emran Bayati and shared the workflow and tips for working with modular packs.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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