Articles

Case Study: Vector Displacement Mapping in Real-Time

Amplify Creations team shared an extensive write-up on Vector Displacement Mapping and their experiments with VDMs and Amplify Shader Editor as well as explained step by step how to create VDM in Mudbox and use it in Unity.

Author

Amplify Creations Team

Published on

Aug 06, 2020

Half-Life Inspired Enviroment: Using Eeeve and Megascans Library

Ivan Novikov did a breakdown of his Half-Life inspired environment, discussed his workflow in Blender and in its real-time engine Eeeve, and talked about using Megascans Library for the concept art.

Author

Ivan Novikov

Published on

Aug 06, 2020

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