The Facebook research division proposed a new approach to hand-tracking.
Andrew Dat Tran did a breakdown of his scene made in VR, discussed the sculpting process in Adobe Medium using Oculus Quest 2, and shared his set up for lighting and rendering in Blender Eevee.
Carter Rogers from SuperData shared the details of the report with the previsions on the XR market this year.
Check out a trailer for the latest Gravity Sketch.
Users revealed a new detail of the merging policy of Facebook and Oculus products.
Learn how you can build VR apps with this new free series.
Facebook has rebranded the annual VR conference.
Have a look at an incredibly powerful approach proposed by the Facebook research division.
Using Motion Tracking For Twitch StreamsLooks very nice, too bad their system is pretty expensive.·
Empty Fridge and Cup Noodles: Developers on Launching Game StudiosOr don't bother launching a studio, save all that time and money,...·
Mirko Fan Art: Sculpting a Manga Character in ZBrushAwesome man!! And super instructive the whole process·
Cyberpunk 2077 Trailer Recreated in World of WarcraftHigh time for WOW to get ray tracing :D·
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