Check out a cool article from Unreal Engine where indie game developers shared their experience on getting funding for their projects.
A new pixel experience in development by straka.studio.
Achievers HUB, Center42, and Happy Monday released an official report of the third game hackathon, listed the winners and their prizes.
The Clout Games team briefly talked about ILL, their new horror title in development.
Alexander Pieper, Co-Founder of Studio Fizbin, discussed how their team juggle contact work and game development, manage to work on multiple titles at a time, plan projects, and more.
Gavin Eisenbeisz discussed how he's been developing and working on the release of his first big title My Beautiful Paper Smile, a psychological horror game set in a dystopian world where children are raised to be perfect.
The team Misset shared a behind-the-scenes look at their new project Flea Madness: game mechanics, funding and the business side of game development, challenges, testing, and more.
Jeff Skalski, COO and Executive Producer at Yellow Brick Games, talked about the experience of opening a new studio in a pandemic and building a small but powerful team.
Artem Zelenov from Zelart talked about their first indie game There Is No Light, a grim pixel art action-adventure coming in 2021.
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Snowed Inn: Making an Environment in GoT-StyleTHANKS·
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