A Juggler's Tale: History, Development & Techniques

Technical Artist who worked on A Juggler's Tale Elias Kremer talked in-depth about the development process behind the game, explaining the techniques they used to make the game run better on various platforms.


Elias Kremer

Published on

Oct 01, 2021

Atari Games: Present, Future, and Upcoming Titles

The COO at Atari Games Jean-Marcel Nicolai shared some thoughts on the company's recent and upcoming titles, discussed the challenges of mobile game development, and told us about the company's future plans.


Jean-Marcel Nicolai

Published on

Sep 24, 2021

Carnival Hunt: Developong a Psychological Horror

Beer Night Studio's Badraa Baatar talked about their upcoming psychological horror Carnival Hunt, discussed the development process, and told us about the key components of a successful video game trailer.


Badraa Baatar

Published on

Sep 22, 2021

Technical Aspects of King's Bounty II

A Technical Art Director at 1C Entertainment Alexey Vlasov talked about the studio's recently released game King's Bounty II, discussed the character creation techniques they used, and shared some knowledge about procedurally generated environments.


Alexey Vlasov

Published on

Sep 18, 2021

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