Manticore Games talked about their innovative product Core, a service platform that combines accessible game development tools and a vast community for creators and their audience. Join Open Alpha today!
Branislav Grujic and Daniel Ebanks shared a handful of technical details and their approach to art in the game project TANKHEAD.
Check out 5 Unity asset packs that can help you build your own 2D game. Whether you intend to make an isometric world or an RPG fantasy game, some of the packs might come in handy for you during the production!
Jacob Buck, Joji Tsuruga, David Hurtubise, and Philippe Rebours talked about Unreal Engine 4.23 features and discussed virtual production in UE4 for Fortnite.
Dan Stapleton tried new Half-Life: Alyx and shared his impressions.
Learn how the use of id Tech 7 evolved the quality of Doom Eternal.
Today we'll look at some of the design rules used for the production of Hearthstone.
Megagon Industries Team talked about its game, Lonely Mountains: Downhill, shared how the production started, discussed the technical approach to creating multiple paths, details, working on level design and mentioned the biggest challenges and a few tips for indie game developers.
Discover 5 new indie titles that are coming on Steam in 2020: exciting adventures with RPG elements, a platformer, and a space simulator.
Hard-Surface Modeling & Material TipsTomi, i think your creativity is genius, thank you!·
Tools and Tips for Hard-Surface Modeling in Blender 2.8Thanks for sharing! Coolection of good stuff, everybody can find somet...·
Learning Texturing With Substance Paintergreat job! thanks for sharing!
Would I remodelling this gun for st...·
3D Software Courses for Beginners at UdemyAnd I think the reader will often use the professionally published mod...·
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