Gamedev

Carnival Hunt: Developong a Psychological Horror

Beer Night Studio's Badraa Baatar talked about their upcoming psychological horror Carnival Hunt, discussed the development process, and told us about the key components of a successful video game trailer.

Author

Badraa Baatar

Published on

Sep 22, 2021

Technical Aspects of King's Bounty II

A Technical Art Director at 1C Entertainment Alexey Vlasov talked about the studio's recently released game King's Bounty II, discussed the character creation techniques they used, and shared some knowledge about procedurally generated environments.

Author

Alexey Vlasov

Published on

Sep 18, 2021

Road 96: Developing a Narrative Game with Procedural Mechanics

The CEO at Digixart Yoan Fanise talked about the studio's recently released game Road 96, discussed the game's art direction, and explained how the team managed to combine narrative-driven gameplay with procedural mechanics.

Author

Yoan Fanise

Published on

Sep 09, 2021

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more