The first public beta release is finally here.
OTOY and JangaFX have recently announced the release of the first public beta version of EmberGenFX featuring powerful real-time GPU simulation tools for creating fire, volumetrics, smoke, plus particles introduced in this release. The toolkit is available to all OctaneRender subscribers.
The team announced that a full commercial license of EmberGenFX standalone is available at no extra cost to all OctaneRender 2020 subscribers during the public beta period.
"Upon final release, OTOY subscribers will have the option to upgrade to the full EmberGenFX suite, featuring direct integration of EmberGenFX (and later LiquiGenFX) across all OctaneRender DCC plug-ins - including Blender, Maxon Cinema 4D, 3DS Max, Maya, Unity, Unreal, Nuke and many more," wrote the team.
Features:
- Procedural-based particle and fluid simulations that bypass intermediate baking processes for real-time, iterative motion graphics workflows and game volumetrics.
- Export as VDB files for use across all OctaneRender DCC integrations.
- Support for VDB, PNG, TGA, and EXR exports for image sequences and volumes.
- Full interactive real-time ray-marched volumes in the EmbergenFX viewport during simulation and animation key-framing.
You can learn more here.