Here are some new details for the fans of the legendary franchise.
Blizzard shared a new update on Diablo 4 with Luis Barriga featuring new screenshots, details on real-time cutscenes, the game's open-world, and multiplayer elements. The game's designer talked about a new world feature, camps, among other things.
"While we have many open-world activities, such as crafting, events, world PvP, and side quests, perhaps the most popular open-world feature was Camps," said Barriga. "These are locations of importance that have been overrun by enemies, which once cleansed turn into friendly outposts with NPCs and a waypoint location. While there is a backstory to each camp, most of the storytelling is visual and quests don’t directly send you to them."
Barriga also discussed using MMO elements in the new Diablo game.
"Our goal has always been to incorporate elements from shared world games without the game ever feeling like it’s veering into massively multiplayer territory," Barriga said. "To be clear, this is a philosophy rather than a tech limitation. We find that the game stops feeling like Diablo and the world feels less dangerous when you see other players too often or in too high numbers."
The developer noted that dungeons and key story moments are always private meaning that you and your party will be left alone. After the story part is over, you'll see towns turning into social hubs. It seems that the team is building something similar to Destiny.
You can find the full developer update here.