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Nostalgic PS1-Style AutoCAD Render From Early 90s

Technically DOS-style, but you get the point, zone out and watch.

Game Developer David Walters brought a wave of nostalgia by sharing this untextured rendering sequence made with AutoCAD R12 released way back in June of 1992.

A visual satisfaction, this scene is rendered using the painter's algorithm, a technique painting the polygons in the view plane by considering their distance from the viewer. While it doesn't look much like an actual PlayStation 1 screenshot, considering AutoCAD R12 was released for MS-DOS which has its own game aesthetics, you know what's it about: deep nostalgia. And a moment of appreciation for the modern 3D software.

If this kind of retro visuals is right up your alley, check out Thunder Helix, David Walters' lovely tribute to DOS gaming where you get to pilot deadly helicopter gunships, battle enemy forces, and complete dangerous missions within a thrilling desert warzone:

Get Thunder Helix in Early Access here, follow David Walters for development updates, and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

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