Check out the latest version of World Machine featuring better UI.
Stephen Schmitt, the developer of World Machine, released World Machine Build 4015 'Mt Rainier', a new version of the terrain-generation tool for game development and visual effects.
The latest version is said to overhaul the software’s UI providing a new interface based on the industry-standard Qt library. It also adds support for progressive background builds, plus improves performance "20% to 60%". It is worth noting that the new version is the first update since 2019.
Improvements:
- Progressive, high-resolution background builds
- Multiple, resizable viewports
- Complete edit history retained; jump into the past in your edit history to compare changes
- The ability to fluidly tweak multiple devices: Parameter dialogs float, dock, and are non-modal
- Devices and macros have new advanced organizing features like groups, “advanced” hiding, and much more
- Tab-to-search to quickly add components in the workview
- Enhanced UI, including full-skin “Dark Mode” and responsive dialogs and panels
- Fast high-resolution terrain display up to 16k, and Maya-style navigation in all views
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