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World Machine Gets A New Version

Check out the latest version of World Machine featuring better UI.

Stephen Schmitt, the developer of World Machine, released World Machine Build 4015 'Mt Rainier', a new version of the terrain-generation tool for game development and visual effects.

The latest version is said to overhaul the software’s UI providing a new interface based on the industry-standard Qt library. It also adds support for progressive background builds, plus improves performance "20% to 60%". It is worth noting that the new version is the first update since 2019.

Improvements:

  • Progressive, high-resolution background builds
  • Multiple, resizable viewports
  • Complete edit history retained; jump into the past in your edit history to compare changes
  • The ability to fluidly tweak multiple devices: Parameter dialogs float, dock, and are non-modal
  • Devices and macros have new advanced organizing features like groups, “advanced” hiding, and much more
  • Tab-to-search to quickly add components in the workview
  • Enhanced UI, including full-skin “Dark Mode” and responsive dialogs and panels
  • Fast high-resolution terrain display up to 16k, and Maya-style navigation in all views

Learn more about the toolkit here. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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